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Interplay Announces Verbal Commands in Klingon Academy

 

INTERPLAY TEAMS WITH MINDMAKER FOR VERBAL ORDER SYSTEM IN STAR TREK: KLINGON ACADEMY
(Starship Simulation Even More Realistic With Spoken Commands!)


IRVINE, California, 14 East, a division of Interplay Entertainment Corp. (NASDAQ: IPLY), is pleased to announce the latest technology being utilized by Star Trek® Klingon Academy™. For anyone who has ever dreamed of sitting in the Captain’s chair on a Klingon Capital warship and commanding the crew, the award-winning Game Commander™ from Mindmaker, Inc. is making that dream a reality by allowing players to issue verbal commands to the crew from the captain’s chair.

“Star Trek: Klingon Academy is a comprehensive simulation of Star Trek-style Capital Ships. The player has the sense that he is sitting in the Captain’s chair, commanding the full might of a powerful warship,” said Raphael Hernandez, producer of Star Trek: Klingon Academy. “Game Commander gives the game the ‘final touch’ of realism, enabling the player to verbally interact with and instruct the bridge crew. The combination of Klingon Academy with Game Commander allows players, for the first time in any game, to bark out orders to their ship’s crew, just as you see in Star Trek episodes and feature films.”

“Science-fiction fans often refer to a future when we will be able to tell our computers what to do ‘like in Star Trek.’ With Game Commander and Star Trek: Klingon Academy, players will have the unique opportunity to experience that future by ordering their computer and crew to do their bidding,” said Peter Ridge, General Manager of the Game Commander division. “The sense of immersion is amazing.”

“Game Commander works so well, it’s almost as if we had designed it ourselves,” concluded Hernandez.

The Game Commander family of voice control products is the standard in voice control for games and has won numerous awards including “4 ½ Stars” from ZDNet’s GameSpot.com and “Editor’s Choice” from c|net’s Gamecenter.com. By running in the background during a game, Game Commander enables players to assign voice commands to the game’s keyboard commands without requiring any modification to the game. Because of Game Commander’s speaker-independent voice recognition technology, no voice training is required.

Interplay Entertainment Corp., publishers of Star Trek: Klingon Academy, is promoting the program with a direct mail piece to Star Trek fans during the first week of May 2000. Each fan will receive a CD-ROM with the Klingon Academy demo and a special trial version of Game Commander that includes commands for the game. Recipients of the CD-ROM mailing will have the opportunity to purchase a 3D graphics card and receive Star Trek: Klingon Academy at a special price. Recipients will also receive $10 off the purchase of the full versions of Game Commander or Game Commander™ MX for more powerful control of all their games. This special discount expires June 30, 2000.

Mindmaker, Inc. was founded in 1996, with the mission to become the leader in Intelligent Assistant-Centric Computing, providing Artificial Intelligence (AI) enabled development platforms, and AI-enabled applications and Intelligent Assistants for the home and business user. Mindmaker’s customers and development partners include Creative Technology, Ltd., Yahoo! Inc., and Lernout & Hauspie Speech Products. In addition to its corporate headquarters in California, Mindmaker has three wholly owned subsidiaries, two in Hungary and one in Singapore. Mindmaker, Ltd., located in Hungary, focuses on machine learning and reasoning technology and intelligent assistant product development. Cygron Pte., Ltd. headquartered in Singapore is Mindmaker’s subsidiary focused on AI enabled Business Intelligence (BI) solutions for use by managers, analysts, scientists and financial experts. Cygron’s suite of BI products includes the award winning DataScope, a data-mining and decision support product that recently won the Best of Comdex 1999 in the personal productivity software category. In August 1999 Mindmaker started the operations of Mindmaker, Pte. Ltd., a subsidiary located in Singapore, focusing on multi-modal user interface technology development. To get the latest information about Game Commander, download game templates, interact with other Game Commander™ users, and purchase products online, visit www.gamecommander.com. Game Commander is a trademark of Mindmaker, Inc. All other trademarks are the property of their respective holders.

For the latest Star Trek news and information, visit the official Internet home of Star Trek at www.startrek.com.
Viacom Consumer Products merchandises properties on behalf of Paramount Pictures, Paramount Television, Viacom Productions, and Spelling Entertainment, as well as third-party properties. Viacom Consumer Products, a unit of Viacom Entertainment Group, is a subsidiary of Viacom Inc. To learn more about Viacom Consumer Products and our properties, please visit us at www.viacomcp.com.

Star Trek and related marks ™, ® and © 2000 Paramount Pictures. All Rights Reserved.
Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers and current generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, 14° East, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at http://www.interplay.com.


Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995:
This release may contain forward-looking statements involving risks and uncertainties that may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. Important factors that may cause such a difference for Interplay include, but are not limited to, risks of delays in development and introduction of new products, dependence on new product introductions which achieve significant market acceptance and the uncertainties of consumer preferences, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects, dependence upon licenses from third parties, risks associated with future capital requirements, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities Exchange Commission, including but not limited the Company's annual report on Form 10K for the year ended December 31, 1998. Interplay disclaims any obligation to revise or update any forward-looking statement that may be made from time to time by it or on its behalf.


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