now offers Pro
Basketball Manager 2017
, the latest installment in this sports simulation
series from Umix and Cyanide Studios. This carries an introductory discount, and
there is an additional price break for owners of Pro Basketball Manager 2016.
Here's word on the game and improvements over the previous version:
most complete basketball management game is back! Take on the role of coach of
your own team with Pro Basketball Manager 2017.
Start your career as head of the team of your choice, be they rookies or
legends, and lead your players to victory! For this, you must not only recruit
and train your players, but you must also take part in live games, giving
on-court instructions. You must also ensure successful day-to-day operations by
managing club finances or by improving your stadium.
All global competitions have been faithfully transcribed: the North American
league, European Championships, and even the World Cup.
Basketball fans, manage your team from your PC with the greatest possible
realism, thanks to Pro Basketball Manager 2017!
- Rosters for the 2016/2017 season with more than 70
competitions and 20,000 players worldwide!
- Fuller immersion with end-of-day reports, more
detailed messages, information on records (records broken, records of the
best players in the history of each competition etc.)
- More realistic recruiting: player and team
recruiting AI has been completely redesigned in order to generate more
- An overhaul of scout reports and player notations:
your scouts now provide a comprehensive review of each player to help you
with your recruiting.
- Graphical improvements to 2D and 3D games for
greater on-court immersion.
- Integration of the Steam Workshop allowing players
to share their databases and to customize the game!
Game Developers Conference website
has word that Epic's Tim Sweeney will be
honored with a lifetime achievement award at the Game Developers Choice Awards
ceremony at GDC 2017. This will be awarded on March 1st in a ceremony that will
be livestreamed on Twitch
announcement includes this rundown on Tim's accomplishments:
serving as the founder and CEO of a renamed Epic, Sweeney was the main architect
of the first-generation Unreal Engine. This game engine was originally created
for the 1998 PC game Unreal. But it became the underpinning for a slew of
acclaimed games, initially in the Unreal franchise and increasingly licensed
outside of Epic, including the BioShock series, Tom Clancy’s Splinter Cell,
Assassin’s Creed, and the Batman: Arkham series.
Sweeney also worked to make the Unreal Engine extensible via UnrealScript, a
spiritual successor to his object-oriented scripting language for ZZT. This
simple way for non-coders to get complex creations made easily led to extensive
and creative player modding of games – one of the earliest blossoming of
But it also led to easier adaptations of the engine – which has now had four
major iterations – to other games. These include Epic’s own titles such as Gears
of War, Paragon and Fortnite, as well as notable independently created games
such as Rocket League, Abzū, Astroneer and ARK: Survival Evolved. The engine is
now being adapted by non-game development teams across the automotive, aviation,
architecture, VR/AR, complex data visualization and film sectors.
Sweeney joins the roster of previous Lifetime Achievement Award recipients which
includes Todd Howard, Shigeru Miyamoto, Warren Spector, John Carmack, Hironobu
Sakaguchi, Hideo Kojima, Sid Meier, Ken Kutaragi, Dr. Ray Muzyka and Dr. Greg
Zeschuk and Peter Molyneux, among others.
Recipients of the Lifetime Achievement award are chosen by the Game Developers
Choice Awards Advisory Committee, which includes notable game industry leaders
such as Mark Cerny (Cerny Games), Doug Lombardi (Valve), Angie Smets (Guerrilla
Games), Amir Rao (Supergiant Games) and Jade Raymond (Electronic Arts).
now offers For Honor
PC specs and system requirements,
revealing how sharp your PC should be to play the melee combat game:
OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
VIDEO CARD: NVIDIA GeForce GTX660/GTX750ti/GTX950/GTX1050 with 2 GB VRAM
or more | AMD Radeon HD6970/HD7870/R9 270/R9 370/RX460 with 2 GB VRAM or more –
See supported List */**
SYSTEM RAM: 4GB
Video Preset: Low
Resolution: 1080p@ ~60FPS
Video Preset: High
OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i5-2500K | AMD FX-6350 or equivalent
VIDEO CARD: NVIDIA GeForce GTX680/GTX760/GTX970/GTX1060 with 2 GB VRAM or
more | AMD Radeon R9 280X/R9 380/RX470 with 2 GB VRAM or more – See supported
SYSTEM RAM: 8GB
Focus Home Interactive announces a "partnership" with White Wolf Publishing
Werewolf: The Apocalypse
, a new adaptation of the World of Darkness property
coming to Windows and consoles. An Unreal engine game based on Werewolf: The
Apocalypse was also announced back in the 20th century, but the project
eventually faded into nothingness. An interesting thing about this news is that
Paradox Interactive acquired
White Wolf Publishing
back in 2015, but the are not mentioned in this
announcement as publisher, and the game is being developed by Cyanide Studio.
More details are promised at the beginning of next month from the What's Next
festival in Paris. In the meantime, here's word:
Paris-based video game
publisher Focus Home Interactive is pleased to announce its partnership with
White Wolf Publishing, license owner of the famous World of Darkness universe
(Vampire The Masquerade, Werewolf, Mage Ascension).
The World of Darkness is a gritty vision of our own time. The world's most
devious conspiracies are true. The divide between the rich and the poor is huge
and corruption is rife. In the shadows of our declining societies, humans fall
victim to supernatural horrors, all struggling for control.
The partnership between Focus Home Interactive and White Wolf Publishing
concerns the adaptation in a video game of one of the most acclaimed licenses
from the World of Darkness - Werewolf: The Apocalypse. The game will be
developed by studio Cyanide (Styx: Master of Shadows, Blood Bowl, Call of
Cthulhu). Become a werewolf, known as Garou (from French "Loup-garou" meaning
werewolf), immersed in the atmosphere of their shamanistic and tribal world.
Garou are Werewolf warriors opposed to urban civilization and supernatural
corruption, all heading towards inevitable apocalypse.
"The World of Darkness has always attracted creatives with a strong passion for
telling dark and immersive stories. So to work closely with the great talent at
Focus Home and Cyanide exploring the savage Werewolves of this universe is an
absolutely fantastic experience for us at White Wolf and we are more than
excited to see this great and highly relevant IP realized in a video game¯,"
says Tobias Sjögren, CEO of White Wolf.
"We are pleased to partner with White Wolf to bring Werewolf: The Apocalypse to
life in a video game for consoles and PC. We are excited to work on the World of
Darkness universe, as this is formidable playground to tell the players a great
story. We are also happy to partner with Cyanide Studio in this adventure. They
are behind the original wish to adapt this universe, and we are faithful in
their ability to create a game that will please both fans of World of Darkness
and newcomers," says Cédric Lagarrigue, President of Focus Home
Out of the Park Developments announces Out of the Park Baseball 18
be released for Windows, OS X, and Linux on March 24th, offering a new
installment in the sports series. The game once again features officially
licensed names, logos, and players, and for the first time will feature a new
challenge mode as well as players from the historical negro leagues.
details and is already accepting preorders. Here's more on the plan:
of the Park Developments, an official licensee of MLB.com, the MLBPA, and
MiLB.com, today announced that Out of the Park Baseball 18 will be released on
March 24, 2017. The follow-up to the acclaimed Metacritic 2016 PC Game of the
Year includes several exciting new features and a treasure trove of deep
improvements to its award-winning gameplay.
For the first time, Out of the Park Baseball 18 introduces an all-new Challenge
Mode. This will allow series newcomers to enjoy a powerful way to learn the
intricacies of this deep strategy title, while driving community engagement for
all users via the creation of online profiles to share accomplishments on new
leaderboards. The Challenge Mode is just the beginning of an all-new, long-term
expansion of OOTP’s online platform -- more will be unveiled during the course
of the 2017 baseball season.
Out of the Park Baseball 18 will also include:
- 2017 roster sets with all Opening Day MLB rosters,
as well as the complete minor league system from Triple-A to rookie leagues
as well as the Arizona Fall League. All major league (and over a thousand
minor league) player ratings will be based on the popular ZiPS player
projection system. The 8 international leagues, as well as independent minor
leagues in the US, also return this year with accurate rosters.
- Historical Negro League clubs, thanks to a
partnership with OOTP’s acclaimed historical database experts and
Seamheads.com. This feature will allow baseball fans to explore the league’s
rich history, create compelling what-if scenarios, pit major league clubs
against their Negro League counterparts, and much more.
- Improvements to 3D mode, including: Even more
ballpark detail; better on-field player models and enhanced on-field
decisions; and the ability to save all 3D highlights and watch a highlight
reel, whether the game was played out or simulated.
- Custom and real world tournaments for all the
teams included in the game. National and international tournaments are a
breeze to create, as is the ability to import historical teams.
- Extensive AI improvements, including roster
management, trades, and in-game decision-making.
- A redesigned injury system that features detailed
injury histories for all players, little nagging and long-term injuries, and
- Many more improvements, including:
- A beautiful new interface
- Improved game recaps
- An upgraded player morale/team chemistry
- Enhanced play-by-play text and league news
- A sophisticated system for team relegation and
promotion between leagues
- The ability to retain player salaries in
- The incorporation of many 2017 rule changes
- Faster import speeds of historical minor
- And more to be announced prior to release
Through January 27, customers may pre-order OOTP 18 for $31.99, a 20%
discount off its full retail price. From January 28 to March 23, customers may
pre-order OOTP 18 for $34.99, a 10% discount off its full retail price. All
pre-order purchases include access to the Gold Master version on March 20, four
days ahead of the official launch on March 24.
Kalypso Media announces the release of Urban Empire
for Windows, a city
planning game. In this you play a "City Ruler, not City Builder," much to the
envy of mere mayors. This involves a 200-year term in office, and other
variations on strict realism.
look at gameplay, and the announcement explains further:
Continue here to read the full story
Kalypso Media is
proud to announce the release of Finnish developer Reborn Games’ highly
anticipated new ‘City Ruler’ strategy title, Urban Empire on Windows PC. On a
day where global politics is preparing itself for one of the most significant
leadership shifts in recent memory, it is only fitting that Kalypso is set to
introduce its own shift in strategy gaming with the innovative and ambitious
Urban Empire. In our pioneering new ‘City Ruler’, we hand power over to you,
leaving you to shape not only the physical landscape of your budding metropolis,
but the political one as well.
In Urban Empire, players will assume the role of mayor, tasked with founding a
new city in the fictional country of Swarelia. Select from one of four distinct
families, each with their own values, talents and specializations, and guide
them through 200 years of history, from the 1820s through to modern times, as
you strive to remain in power whilst battling against the competing political
parties who will serve to help or hinder your ambitions depending on your
choices and playstyle. Manage your city’s infrastructure, economy, rights, laws,
technological progression and cultural identity, forging a unique and personal
Urban Empire of your very own!
To celebrate the launch of Urban Empire, Kalypso Media has prepared a launch
trailer showing the core goals and mechanics of the game:
Funcom is planning a livestream today on PvP support in Conan Exiles
says thing will get underway at 1:00 on EST
. The developer also offers
a new video
Conan Exiles, showing off more their upcoming barbaric survival game. The game's tagline is
"survive, build, dominate," and they follow on their survive and build videos
with dominate trailer. Grab your ball-gag, as they also offer
with more details on the whole domination theme. How can
someone "see their own head rolling away from them?" We don't know either, but
according to Funcom, the game will allow us to find out:
Continue here to read the full story
Combat is a key
aspect of Conan Exiles and players will engage in brutal battles using anything
from swords to warhammers and longbows. A violent fatality system ensures that
they can slice each other in half or even see their own head rolling away from
them in what is a savage and bloody combat system true to the spirit of the
world’s most famous barbarian. To dominate the Exiled Lands, players will also
have to build cities and fortresses to claim land, and they must go out and
capture thralls to help them defend their settlements or create special weapons
and armor. To truly dominate Conan’s world, they must also build altars to their
god and bring them sacrifices to appease them. If they earn the blessings of
their god, players will ultimately get to summon and take direct control of
huge, towering avatars of the gods that can roam the world and crush both bodies
and buildings under their weight. There will be several countermeasures against
avatars and players can also choose to run and play on servers without avatars
if they want to.
A new Ransome trailer
from Thimbleweed Park
introduces Ransome the clown, a barely creepy inhabitant
of the titular park in Ron Gilbert and Gary Winnick's upcoming throwback
adventure. Ransome is one of five playable characters in the game, and the clip
is accompanied by a quick bio: "He's obviously a jerk, but Ransome's not full of
*beep* when he says that in Thimbleweed Park, a dead body is the least of your
problems. Between the haunted hotel, the giant pigeons clucking about "signals",
and the town founder's obsession with vacuum tubes, this place is *beeped* up.
Nobody in this town can be trusted -- not even the two *beepers* trying to crack
the case!" Continue here to read the full story
10 Reasons To Love Alan Tudyk (as if you needed them)
. Didn't need them, but
needed a reason for good cheer, and the existence of Alan Tudyk is an excellent