Updated: Jan 23, 2019 6:59 pm Eastern Standard Time (GMT -05:00)
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Wednesday, Jan 23, 2019

GOG.com Hot Sale Includes Free DISTRAINT

A new Hot Sale is underway on GOG.com, conceptually offering relief from the cold spell that many of us are enduring. The heat the DRM-free marketplace brings comes in the form of discounts as high as 90%. Actually, they are offering one 100% discount, as this includes one of their signature freebies: You can pick up a copy of DISTRAINT: Deluxe Edition completely gratis for the next two days. Here's word on the sale and the giveaway:

JAN 23 - GOG.COM’s HOT SALE is here to warm you up with deals you cannot miss. The DRM-free storefront hand-picked more than 100 offers, featuring some of the bestselling games from the recent Winter Sale and introduced the highest discount on The Witcher 3: Wild Hunt GOTY. On top of that, there’s a free game to be claimed by anyone who is a GOG.COM user.

Get DISTRAINT for free for the next 48 hours, till January 25, 2:00 PM UTC! To celebrate the release of the psychological horror adventure series on GOG.COM, you can claim the first part from the main page banner. And if you want to follow Price’s next adventures, DISTRAINT 2 is currently 20% off.

Crytek Making AAA SpatialOS Collaboration

Crytek announces they are collaborating with Improbable to create a AAA game that combines Improbable's SpatialOS platform and Crytek's CRYENGINE as well as a full SDK to support other such projects:

We wanted to follow up on our recent blog post about our commitment to open development and our work with Improbable on an integration between their SpatialOS platform and CRYENGINE. Crytek is happy to join Epic Games and Improbable in reaffirming our commitment to giving game developers the best combination of engine and games technology, supported by empowering standards that work for everyone.

Crytek is committed to making solutions available to its developers that allow them to create unique interactive experiences, while respecting their freedom of choice of tools and services.

With that in mind, Crytek is planning to work closely with Improbable to create a fully-featured SpatialOS Game Development Kit for CRYENGINE for its forthcoming titles. Progress has already been made on this, and CRYENGINE developer Automaton has created its own open source integration with SpatialOS for its forthcoming 1000-player battle royale title Mavericks: Proving Grounds.

Star Citizen Spending $4M Per Month

A post on Gamasutra from last week that we missed at the time offers another opportunity to marvel at the high finances of Star Citizen, and the phenomenal crowdfunding surrounding the upcoming space game(s) (thanks PC Gamer). Word is the recent burn rate of the project is about $4 million per month, so they are making use of the over $200 million they've raised so far. Here's part of the summary:

According to the document, CIG has spent $193.3 million since 2012, with $14.23 million left in reserve. About $48.8 million of that was spent in 2017, putting the company’s most recently reported monthly spending at about an average of $4 million.

Revenue sources were split into three main categories, including Kickstarter pledges, subscriptions, and "other" income from partnerships with hardware and software vendors. Based on the graph provided, it doesn't seem like the company has been able to keep steady since 2014, after its initial explosion in revenue upon launch at the end of 2012 and into 2013.

This is pretty interesting, as Star Citizen is still in development but has already brought about $200 million in revenue for the company. Apparently, only one percent of that was due to traditional crowdfunding.

Network Next Plans Fast Lane for Online Games

VentureBeat reports a startup called Network Next is taking advantage of net un-neutrality by creating what they call "an internet fast lane for online games." They report the company has raised $4.4 million for this, and has already signed on a first client, Rocket League developer Psyonix. Here's a bit on what they are promising:

The internet is broken for games, and the Santa Monica, California-based company wants to change that. The global network has been optimized to deliver static and streaming content, not interactive, real-time applications like online multiplayer games that require high performance and the lowest latency possible. (GamesBeat will be holding a session on multiplayer gaming during the Game Developers Conference in March).

“We believe that game traffic should be prioritized above other internet traffic and could not be more thrilled to partner with investors who share that belief,” said Glenn Fiedler, the CEO of Network Next and a 20-year veteran of game development, in a statement. “With this new investment, we’ll be able to grow our team and continue the development of our technology, which will ensure that we can deliver on our vision.”

Network Next’s technology is integrated into the game and stiches together a fast lane across the internet. It partners with game developers to specify their performance requirements and Network Next’s technology finds the fastest, most consistent route for each player, delivering a better gaming experience.

EverQuest Turning 20

Producer's Letter on the EverQuest Website celebrates the upcoming 20th anniversary of EverQuest, the venerable MMORPG that was so addictively popular back in the day that it earned the nickname EverCrack (thanks Ken). The letter, written by Executive Producer Holly "Windstalker" Longdale, has more perspective on the state of 20th century computing at the game's debut in March 1999: "EQ’s launch feels a world away now, lest we forget dial-up modems, Y2K panic, CRT monitors, 640x480, open-book medding, corpse runs, lost corpses, ninja looting, guild drama, dawn of DKP, and so many other moments." Word is they still have plans for new content and servers, as well as an IRL celebration they say is likely to come this summer:

In this anniversary year, let’s live the legacy of EQ and turn it up to 20, and focus on what has made this game great – you, the community.

Our anniversary events in game in March include a brand new land, raids, and rares with a story about preserving our past, and it’s free.

We are aiming at two new progression servers with two approaches – one hardcore and one ultra-casual. Rules will be coming soon as we sort them out over the coming weeks with both new servers launching around the anniversary on March 16.

We also want to celebrate with you IRL! We’re working on pulling together an EQ fan event so we can hang out with you, our honored guests. Timing for that event is likely to be summer, but I’m hoping to announce more details on timing/location in March for those who want to plan ahead with your own family, guildies, and friends and join us!

Far Cry New Dawn Trailer

This trailer for Far Cry New Dawn highlights the story in the upcoming installment in the Far Cry series of first-person shooters. Can they claim the sh*t is real when they spell it with an aster*sk like that? Read on and view the clip to decide for yourself:

Sh*t just got real. Face off against the ruthless highwaymen and their leaders the Twins as you fight to survive in a dangerous post-apocalyptic frontier. Form unexpected alliances, build a deadly arsenal of makeshift weapons and gear using the remnants of the old world to survive against all new threats. Far Cry New Dawn will be available on PS4, Xbox One and PC on February 15th, 2019

Continue here to read the full story.

For Honor Year of the Harbinger Video

Ubisoft offers a new trailer from For Honor as a harbinger of the Year of the Harbinger, which is the title of Season 3 for the melee combat game. The new season begins on January 31st, and the new clip promises a deep dive into what to expect. For more, they offered details on this last month and they are planning a livestream tomorrow on Twitch. The description of today's video is especially brief: "Since launch we’ve added 10 new heroes, 2 new game modes, tons of events, and we’re just getting started. Welcome to the Year of the Harbinger." Continue here to read the full story.

When Ski Lifts Go Wrong Released

When Ski Lifts Go Wrong is now available for Windows and macOS on Steam, carrying a 15% launch discount. This comedic, physics-based puzzle game explores the macabre ponderings of about anyone who has ever sat in a ski lift contemplating the potential for disaster they represent. A new trailer ably illustrates this, and the announcement has all the details on what's changes since Early Access:

When Ski Lifts Go Wrong combines the joy of mechanical engineering with the mischievous pratfalls of sending hapless winter sports enthusiasts to their doom. To accompany this commercial launch, new summer environments have been added to the game, bringing the total level count to over 100. The added content also includes new vehicles such as the motorbike and bicycle, additional music, new achievements, Steam trading cards and bug fixes.

Continue here to read the full story.

Evening Patches

On Sale

Gatherings & Competitions

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Link of the Day: Cockatiel sings "Another One Bites the Dust." Come for the song, stay for the Freddie Mercury action figure.

Anthem Demo Pre-Downloads

As noted last night, the VIP demo for Anthem begins on Friday for preorder customers and EA Access subscribers, and will open to all a week later on February 1st. To allow players to maximize the experience, the demo is now available for pre-download on all platforms. Naturally enough the PC edition is available through EA's Origin service. Another recent post explains differences between the demo and the full game, and this prior post also talks about what to expect:

We conduct playtests to ensure the key systems and technology that power the game will hold up when we launch. For this one specifically, we are focusing on load balancing and scale testing our servers and matchmaking. We will be focusing the time windows of the playtest to give you the best opportunity to experience a slice of the game with others. We will also shut down the servers and games multiple times without notice and bring them all up again. This playtest is all about the group experience and the dedicated servers. We’ve focused the content on what is outside of Fort Tarsis to give you a chance to enjoy that experience. We’ve purposely built a small slice of the game, so we can look at those things while you play and enjoy the game. Therefore, the content in this playtest is about a month old and isn’t reflective of how the game looks and performs today or how it will at launch.

Bannermen Next Month

Publisher 2tainment announces a February 21st release date for Bannermen, Pathos Interactive's medieval real-time strategy game that was crowdfunded through Kickstarter. "2tainment is always looking for great games and great developers, and we’ve found both with Bannermen and Pathos Interactive," says Alexander Wagner, Product Manager. "We think fans of RTS games will appreciate Pathos’ fresh approach to the genre and are excited for the upcoming release of the game." To celebrate the news they offer a new trailer highlighting the game's campaign, though this features Ken Burns-style, still image animations, rather than gameplay, which is odd with the game due next month (you can see early versions of the game in action in this teaser from over a year ago). Here's more:

Developer Pathos Interactive and publisher 2tainment GmbH today announced a February 21, 2019 release date for their real-time-strategy (RTS) title Bannermen on PC via Steam. The game combines classic RTS elements such as base-building and resource management, with unique new environmental magic. These special spells allow players to summon lightning strikes, tornadoes, volcano outbursts, and more deadly nature-based effects which not only turn the tide of battle, but can change the face of the game world itself. Bannermen features four game modes and an expansive game world for the taking!

Bannermen takes place in the realm of Valtoria, a low-fantasy medieval world ravaged by decades of war, starvation, and natural disasters. Players take on the role of Lord Berrian trying to recapture his kingdom’s former glory, finding and rallying bannermen to battle against a host of tribes and the dark Lord Karthor. By utilizing nature powers — a core feature of Bannermen — players can leverage natural phenomena such as lightning strikes to electrocute armies, take advantage of dust storms that limit vision to sneak past enemies, and much more. With a fully story-driven campaign, each mission contains varied gameplay and challenges designed to push the narrative forward. Bannermen also provides online multiplayer modes with matchmaking and ladders.

Continue here to read the full story.

Sonar Beat Rocks Out

Sonar Beat is now available on Steam for Windows and macOS, offering a rhythm game where you defend your submarine with the power of music. There are also versions for iOS and Android for those on the go. The release trailer offers a look and listen, and the announcement has more details: "In Sonar Beat, you play through a radar interface using your sensor cone to detect enemies approaching the center. You must destroy each enemy at the precise moment that your sensor gets in contact with it. If you fail, the enemy will come closer by and you will ultimately lose." Continue here to read the full story.

The Spy Who Shot Me Nears

A new trailer for The Spy Who Shot Me (aka "The spy who shot me™") shows off this a retro-styled first-person shooter for Windows that's currently in Early Access on Steam. As the trailer shows, this is a real throwback, paying homage to Goldeneye with graphics that would look right at home on an N64 in 1997. Publisher/developer Retro Army Limited says this is nearing the end of its Early Access run and should be released fully in a few weeks: "The Spy Who Shot Me™ was launched in Early Access back in April, 2018, and it will remain like that for a few weeks more. The full version of the game will contain new areas, side objectives, more difficulty levels and many other secrets." Continue here to read the full story.

Morning Patches

Gatherings & Competitions

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews


Out of the Blue

Congrats to the newest members of the baseball Hall of Fame, Mariano Rivera, Edgar Martinez, Roy Halladay, and Mike Mussina. Rivera made history by becoming the first nominee to receive 100% of the vote from the Baseball Writers Association of America. Thus ends the theory that it would be impossible to get the hyper-opinionated group that comprises the BWAA to completely agree on anything. Actually, there was a grand tradition of intentionally not electing anyone unanimously, and I'm not sure why they broke with that this time. That's okay by me though, as long as they stick to their guns an continue to shun known cheaters like Roger Clemens and Barry Bonds, who did so much to erode my affection for the sport.

Links: Thanks Ant.
Stories: McDonald's free bacon giveaway planned for Jan. 29.
Science: Daily dose of aspirin ‘not worth risk’ as study warns of bleeding side-effects.
Is Black Pepper Healthy? Here's What the Science Says. Thanks RedEye9.
A meteor hit the 'blood moon' during the lunar eclipse: Get the facts.
Media: Why Real Wasabi Is So Expensive.
Blur - Song 2 on FLOPPOTRON. Thanks Boing Boing.
Paralyzed outdoorsman designs bike to cycle woods again.
Follow-up: Portland-area county declares emergency over measles outbreak in anti-vaccination 'hotspot'.
Saints fans sue NFL over missed PI call.

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Tuesday, Jan 22, 2019

Bethesda: Fallout 76 Not Going Free-to-Play

Responding to rumors about plans to make Fallout 76 a free-to-play game, Bethesda Softworks tweets an unequivocal denial:

There is no truth to this rumor.

Countdown to Anthem

A post on the BioWare Blog from BioWare's Casey Hudson talks about Anthem, as just one month remains before the launch of the mech shooter. He discusses the history of the game's development, which began over six years ago with a project codenamed DYLAN. He then brings us to the present day and even the future, as he discusses the game's launch and the various ways players will be able to play:

Anthem will launch with a ton of content, including a substantial main story that introduces you to the world and its characters. But there’s still a missing ingredient that we haven’t been able to test Anthem with: you. So, over the next month as you start to have opportunities to try what we’ve created, I ask you to keep one thing in mind: The launch of Anthem is not the end – it’s the beginning of an ongoing story in which you are a critical element. If there’s something you want more of, we can build it. If something isn’t right, let us know. And the story itself will unfold over time based on how you play the game. Soon, we will reveal more about our plans for how we intend to support that ongoing stream of content and features.

But when can you play? We are just days away from the first of several opportunities you’ll have to jump into Anthem and try it for yourself:

  1. If you have pre-ordered or are an active EA Access subscriber, you’ll be able to participate in the VIP demo starting January 25.
  2. Then, on February 1, the open demo goes live and everyone will be able to spend the weekend playing Anthem.
  3. If you subscribe to Origin Access Premier you’ll be able to start playing the full game through Early Access on February 15. Or you can play the first 10 hours on the same day through the Play First Trial.
  4. And finally, our worldwide launch date is February 22!

I’ll be spending a lot of time in the world of Anthem myself. I hope to see you there!

2018 U.S. Video Game Sales Set Record

The ESA announces video game sales in the U.S. set a new record in 2018, taking in $43.4 billion in revenue, an 18% rise from last year's $36.9 billion haul. They break this down into hardware ($7.5 billion) and software ($35.8 billion), each an improvement over last year ($6.5B and $30.4B, respectively). This date, compiled by the NPD Group, encompasses physical and digital sales, including in-game purchases and subscriptions, for PCs, consoles, portables, and mobile. "The impressive economic growth of the industry announced today parallels the growth of the industry in mainstream American culture," said acting ESA President and CEO Stanley Pierre-Louis. "Across the nation, we count people of all backgrounds and stages of life among our most passionate video game players and fans. Interactive entertainment stands today as the most influential form of entertainment in America."

Metro Exodus Weapons Trailer

A new trailer for Metro Exodus shows off the weaponry at the player's disposal in the next installment in 4A Games' post-apocalyptic shooter series. This will not be the only tribute to the game's version of Q-Branch, as they promise a series of videos to follow with a deeper dive into four main weapon classes. These will cover Handguns, Shotguns, Rifles and Special Weapons, with the Rifles trailer expected tomorrow. Here's word:

Deep Silver and 4A Games today revealed the Metro Exodus Weapons Trailer. Packed with brand new footage and stunning tear-downs of the iconic hand-made guns of post-apocalyptic Russia, this trailer reveals the devastating arsenal of weapons used by Artyom and his band of Spartans as they journey across Russia.

The Metro series is well known for its distinctive firearms – for Metro Exodus, 4A Games completely overhauled the weapons system, ensuring each gun is mechanically functional, and can be customized in the field allowing for hundreds of tactical permutations. Additionally, weapons now need to be cleaned and maintained to prevent overheating and jamming, deepening Metro’s immersive gameplay.

Continue here to read the full story.

AT SUNDOWN: Shots in the Dark Rises

AT SUNDOWN: Shots in the Dark is now available on Steam, offering a "hide-and-seek" shooter for Windows, macOS, and Linux played from an overhead perspective. Publisher Versus Evil and developer Mild Beast Games offer an official launch trailer, though this is already available as a "first on Discord" release. Here's the pitch:

At Sundown: Shots In The Dark is a top down stealth-based arena shooter in which up to 4 players compete in online and local death match games. Players are under the cover of complete darkness and can only see themselves and be seen by their opponents when they shoot, dash, walk into or trigger a light source.

At Sundown: Shots In The Dark features an arsenal of 17 weapons and power up’s for players to choose from including pistols, sniper rifles, shotguns and bladed weapons as well as 18 maps, each with different light mechanics. The game also features 9 game modes that players can explore, and players can take on frenzied 4 player deathmatches or team up cooperatively to take down AI opponents or even face off in the ultimate showdown in a head to head.

Continue here to read the full story.

Bloom: Labyrinth Launches

Bloom: Labyrinth is now available on Steam, offering a top-down action/adventure game for Windows from indie developer Studio Fawn. This is a sister project to a larger RPG that's expected next year called Bloom: Memories that was crowdfunded through Kickstarter. A look at Bloom: Labyrinth gameplay can be found in this trailer, and you can read more about it on the official website. Here's the game's official description:

Fight your way through the many floors of "The Labyrinth" in this classic inspired top-down action adventure as you embark on a quest to save the blorb from the evil King Wego!

Along the way discover new powers ....find old friends.... and overcome the impossible odds ahead of you.


  • Two different game modes! Story mode AND the re-playable "Gauntlet Mode"!
  • Dozens of unique abilities to discover!
  • Over 60 levels spread across 6 Labyrinth floors!
  • RPG elements and equipment to unlock!
  • Part of a larger Bloom story and world!
  • Eat Tofurkey!
  • And much more!

Continue here to read the full story.

SENRAN KAGURA Burst Re-Newal Re-Leased

SENRAN KAGURA Burst Re-Newal is now available on Steam, offering a Windows remake of this 3DS fighting game. As the launch trailer shows, one would suspect they mistranslated the title that was intended to be Bust Re-nude-al. "I’m very excited for players in the West to have the chance to revisit the story that started it all," says SENRAN KAGURA series producer Kenichiro Takaki. "We worked hard to stay truthful to the original release while taking advantage of all the improvements of the more powerful hardware to enhance the games features and assets, and I hope players enjoy the renewed experience!" Continue here to read the full story.

Evening Patches

On Sale

Evening Interviews

Gatherings & Competitions

Evening Previews

  • Anthem: Everything We Learned After 20 Hours of Gameplay on IGN.

Evening Consolidation

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

etc., etc.

Into the Black

Money Laundering in Fortnite

A story we linked to yesterday alleges criminals are taking advantage of the in-game economy of Fortnite for money laundering. It turns out there was also a longer report on this last week on The Independent (thanks Slashdot via Ant) with more on this charge. Here's a bit

Stolen credit card details are being used to purchase V-bucks – the virtual currency used to buy items in the game – from the official Fortnite store. By selling V-bucks at a discounted rate to players, the criminals are effectively able to “clean” the money.

An investigation by The Independent into online black markets selling V-bucks, together with research by cyber security firm Sixgill, revealed the scale of the money laundering operations.

Discounted V-bucks are being sold in bulk on the dark web – a hidden section of the internet only accessible using specialist software – as well as in smaller quantities on the open web by advertising them on social media platforms like Instagram and Twitter.

By posing as potential customers, Sixgill agents uncovered operations being conducted around the globe in Chinese, Russian, Spanish, Arabic and English.

“Criminals are executing carding fraud and getting money in and out of the Fortnite system with relative impunity,” Benjamin Preminger, a senior intelligence analyst at Sixgill, told The Independent.

“Threat actors [a malicious person or entity] are scoffing at Epic Games’ weak security measures, saying that the company doesn’t seem to care about players defrauding the system and purchasing discounted V-bucks… This directly touches on the ability of threat actors to launder money through the game.”

Yakuza Kiwami Next Month

SEGA announces Yakuza Kiwami is coming to Windows gamers in the west, and the action/adventure is due for release on February 19th. This can now be preordered on Steam, which comes with a discount and a free upgrade to the Digital Deluxe Edition, which includes bonus content. Here's a new trailer showing off the improvements in the PC edition, and here are more details:

Yakuza Kiwami, the franchise's very first original title, tells the tale of Kazuma Kiryu, an up-and-coming yakuza who takes the fall for the murder of a crime boss, only to emerge from prison ten years later to a changed world. Take a trip through the twisted world of Japan's criminal underground, where alliances will be tested, and blood will be shed. Players will encounter "extreme" battles, a wide range of minigames, refined side missions and lots of other fun distractions.

With enhanced gameplay, an expanded cinematic story, the return of thrilling battle styles and re-recorded audio by the series cast, Yakuza Kiwami is the ultimate version of the original vision of the series, now optimised for PC with 4K resolutions, uncapped framerates and customisable controls. For more information about Yakuza Kiwami head over to www.yakuza.sega.com/kiwami or visit www.yakuza.sega.com to check out any of the other Yakuza titles.

Continue here to read the full story.

OpFlashpoint Documentary

A new video from GVMERS is a documentary on the "rise and fall" of Operation Flashpoint: Cold War Crisis, Bohemia Interactive's debut military first-person shooter (thanks Ant). The video discusses the breakthrough nature of the game, conflicts between Bohemia Interactive and publisher Codemasters, and how this eventually led to Arma, the spiritual successor to OpFlashpoint that soldiers on to this day. Here's a bit:

In 1997, a video game company named Bohemia Interactive was established in Prague. The Czech Republic had historically never been a hotbed for video game development, but Bohemia’s founders – Marek Španěl, Ondřej Španěl, and Slavomír Pavlíček – were on a mission. They were determined to create a first person shooter that would capture the reality of war more accurately than any game before it; an engrossing simulation that would depict what real battlefields were like, and feature an unprecedented sense of scale and attention to detail.

Continue here to read the full story.

Morning Patches

Gatherings & Competitions

Morning Previews

  • Heat wants to be Red Dead Online for the PC, but the developer has a troubled history on Polygon.

Morning Consolidation

Morning Metaverse

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Game Reviews

Hardware Reviews


Out of the Blue

I avoided talking about this weekend's football action to account for at least one regular reader who has to catch up to many sports event via DVR. Hopefully everyone is all caught up, otherwise, well, *spoiler alert*. So, the games were as thrilling as advertised, weren't they? There was a little more defense all around than anyone was anticipating, but each game going into overtime is a dream scenario for the NFL. Of course that doesn't help quell conspiracy theories after the Patriots caught a lot of breaks from the refs in the nightcap after one of the worst blown calls in playoff history stole the first game from the Saints. Amazingly, it seems there's an NFL rule that arguably would allow the commissioner to reverse the outcome of the Saints game, but, as the article notes, he won't. After all, would Roger Goodell ever abuse his power? It's a shame, really, as why should such a rule exist if no one has the stones to use it? And where would it be more applicable? A first down would have allowed the Saints to drain the clock before their field goal, and they already had kicked one, so it seems easy to justify awarding them the victory, or at very least make the teams replay things from that point on. It seems especially awful that the call ended what may be the last rodeo for Drew Brees, who is now 40 (80 in quarterback years). In missing two blatant penalties on the same play at the key juncture, the refs adding to a history of officiating ineptitude that is an ugly blot on the NFL's record.

Embittered Links: Thanks Ant.
Stories: Oscar Nominations 2019: Full List.
New Orleans Saints fan destroys TV with a single punch (NSFW).
Science: Faecal transplant researchers identify 'super-pooper' donors. Type-O poop? Thanks Max.
Greenland’s ice is melting four times faster than thought—what it means.
Intrepid scientist corrects physiology in Gulliver’s Travels after 300 years. Thanks Neutronbeam.
Images: Hilarious 'Bird Box' memes offer comic relief for burned Saints fans.
Media: Call Of Duty Team Destroyed With One Bullet.
ODYSSEY: A Star Wars Story (2018 Fan Film). Thanks Neutronbeam.
BRIGHTBURN - Official Trailer. Thanks Cutter.
Follow-up: Second woman carrying gene-edited baby, Chinese authorities confirm. Thanks Max.


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