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Visceral Closing; Star Wars Game Changing Direction

An Update on the Visceral Star Wars Project on the EA website has word from EA's Patrick Söderlund of a change in direction for the Star Wars game that was in development at Visceral. This includes the news that Visceral is being closed down, saying, "Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA." This also brings into question the future of Uncharted Writer Amy Hennig who joined the project in 2014, as Kotaku says an EA spokesperson stated via email, "We are in discussions with Amy about her next move." Here's the news:

Our industry is evolving faster and more dramatically than ever before. The games we want to play and spend time with, the experiences we want to have in those games, and the way we play…all those things are continually changing. So is the way games are made. In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles.

Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.

This move leads to a few other changes:

A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project. Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.

Lastly, while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.

Bringing new Star Wars games to life for every passionate fan out there is what drives us as creators. It’s what has inspired us to deliver the massive new Star Wars Battlefront II experience launching in just a few weeks. It fuels our live service in Star Wars Galaxy of Heroes. Making games in the extraordinary Star Wars universe is truly a dream for so many of us at EA, and we have so many more experiences to come for players on every platform. We want to take the time to get each game right, to make it unique, to make it amazing.

We look forward to answering more of your questions, and sharing more on our plans and timeline for this new Star Wars experience, in the months to come.

Wolfenstein II: The New Colossus Launch Trailer

Bethesda.net now offers the launch trailer from Wolfenstein II: The New Colossus in advance of the October 27th release of this first-person shooter sequel where BJ Blazkowicz returns to kick more Nazi ass. Here's the accompanying blurb:

Memo to the Nazis occupying America in The New Colossus: You messed with the wrong country. With Wolfenstein II releasing next Friday, it’s time to get fired up and fight back. As BJ Blazkowicz, you’ll be rallying the Resistance in order to retake your homeland in MachineGames’ sequel to their critically acclaimed shooter. Check out the launch trailer for a glimpse of what awaits any Nazi foolish enough to stand in Blazkowicz’s way.

Continue here to read the full story.

Warhammer: Vermintide 2 Preorders; Warhammer: End Times - Vermintide Free Weekend

Fatshark offer the update on Warhammer: Vermintide 2 they promised when they first announced this upcoming sequel to their first-person shooter set in the Warhammer universe. This includes a release window, as they say to expect the game to come to PC and consoles in Q1 of next year. The game is already up for pre-purchase Vermintide 2 on Steam, which they incentivize with a discount, a bonus DLC pack, and access to a preorder beta. Also, Steam News announces the original Warhammer: End Times - Vermintide is playable for free all weekend, and on sale for 75% off for the duration. Here are details on the sequel:

Independent developer Fatshark today revealed more details about the highly anticipated sequel to the million selling game Warhammer: End Times - Vermintide.

Vermintide 2 is a visually stunning and ground breaking melee action game pushing the boundaries of the first person co-op genre. The game introduces the dark, bloody and twisted Chaos as an enemy faction. Other new features include 15 hero careers, new environments, talent trees and the proprietary Heroic Deeds System. Warhammer: Vermintide 2 is heading towards PC and consoles.

“Vermintide 2 is the evolution of the genre. If you liked the first game, you’ll love the second.” says Martin Wahlund, CEO of Fatshark, and continues “We have listened to the community, analyzed hours and hours of online playthroughs, and combined this with our passion for co-op games to bring you the very best experience possible.”

Warhammer: Vermintide 2 will be available first quarter 2018. Pre-order is live now on Steam.

Killing Floor 2 Halloween Horrors Underway

This post on Steam announces the Killing Floor 2 Halloween Horrors content pack is now available, offering a free update for owners of the zombie-infested shooter. The post includes this trailer and they also send along a much lengthier explanation of this year's event:

The KILLING FLOOR 2: Halloween Horrors Content Pack brings the appropriately named “Holdout- style” Nightmare map to KILLING FLOOR 2 just in time for Halloween. Players will enter into the level and find themselves in a random set up rooms, each themed after a different nightmare or phobia, challenging them to conquer their fears and the attacking Zeds simultaneously. For the best experience players are encouraged to turn the lights off and wear headphones…if they dare.

Brutal new weapons and returning enemies have been added to KILLING FLOOR 2 with this update, giving players more ways, and types of enemies, to shoot, eviscerate, and explode. Medics will be will get much more “hands on” with Zeds with the new Hemogoblin, a new melee range weapon that uses drill, and cutting edge technology, to drain Zeds of their blood and leaving cadaverous corpses in their wake. Players looking for a more explosive way to deal with Zeds will get their wish with the Seeker Six, a Demolition perk rocket launcher featuring the capability to lock on to enemies and fire multiple rockets simultaneously. In response to player feedback the team is adding the King Fleshpound boss and Quarter Pound enemies from the Poundemonium Weekly Outbreak mode to the regular survival mode, just in time to test out the new weapons. These enemies have been rebalanced for the survival mode, though their original versions will remain in the Poundemonium game mode.

Tripwire is also including the brand new Daily Mission and Dosh Vault system, rewarding both occasional and dedicated players alike for their time spent playing KILLING FLOOR 2. Players will receive a random set of daily missions each day, earning Vault Dosh for completing them. Unlike Dosh, which is used to purchase items during matches, Vault Dosh accumulates in player’s accounts and cannot be used during matches. When various Vault Dosh milestones are reached players will be rewarded with free Vault Crates containing cosmetic items, so get in-game and start earning that Vault Dosh!

Continue here to read the full story.

The Talos Principle VR Released

Steam now offers the release of The Talos Principle VR, which brings the first-person puzzler from Croteam into the world of virtual reality. This requires either a Rift or a Vive headset, and offers support for Linux as well as Windows. Those who own the original version of the game are entitled to an automatic 25% discount on the VR version. Here is word:

The Talos Principle VR is priced at $39.99 with automatic 25% off available for all existing owners of The Talos Principle. Along with the content available in the base game, the VR adaptation features the full Road to Gehenna expansion free of charge.

The Talos Principle VR is a virtual reality reimagining of Croteam's critically acclaimed first-person puzzle game in the tradition of philosophical science fiction.

Redesigned from the ground up to provide virtual reality fans with the experience they have come to expect from Croteam, The Talos Principle VR introduces a fresh take to the contradictory world of ancient ruins and advanced technology. With roomscale support, four different movement presets and advanced VR controls, the game is perfectly suited for casual virtual reality gamers and enthusiasts alike.

"The VR reimagining truly is a homecoming moment for The Talos Principle. We have always felt this game was a perfect fit for virtual reality, and it turned out to be true. I can't wait for everyone to jump in and, hopefully, enjoy playing the game as much as we've enjoyed making it," said Croteam's TTPVR project lead and VR enthusiast Mario Kotlar.

WWE 2K18 Released

Steam News announces the release of WWE 2K18 for Windows, though there is no launch discount or demo to motivate those wrestling with whether to dive in. Here's the pitch:

The biggest video game franchise in WWE history is back with WWE 2K18! Featuring cover Superstar Seth Rollins, WWE 2K18 promises to bring you closer to the ring than ever before with hard-hitting action, stunning graphics, drama, excitement, new game modes, additional match types, deep creation capabilities, and everything you’ve come to love from WWE 2K. Be Like No One.

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Into the Black

South Park: The Fractured But Whole Released

Get your ass to South Park, as Ubisoft announces the release of South Park: The Fractured But Whole, the new RPG starring the sweet loveable kids from the cartoon series. Yesterday's launch trailer offers a look, and the announcement is chock full of details, including word that the preorder offer of a bonus of a free copy of South Park: The Stick of Truth is extended to post-release, and is available through the end of January:

day, Ubisoft® and South Park Digital Studios announced that South Park™: The Fractured But Whole™ is now available on Playstation™4 computer entertainment system, Xbox One, and Windows PC. From the creators of South Park, Trey Parker and Matt Stone, and developed by Ubisoft San Francisco, The Fractured But Whole takes you back to South Park, as a new threat looms on the horizon. South Park: The Fractured But Whole is rated 18+.

In addition to the standard version, South Park: The Fractured But Whole will also be available in three special editions including the Gold Edition, Steelbook Gold Edition and Collector’s Edition. Created, written, voiced, and directed by Trey Parker and Matt Stone, South Park: The Fractured But Whole is authentic, interactive South Park at its finest – hilarious, outrageous, and a whole lot of fun. For a limited time, anyone who purchases South Park: The Fractured But Whole will receive the first game release, South Park: The Stick of Truth for free.*

With crime on the rise in South Park, the streets have never been more dangerous. As the sun sets on the quiet Colorado town, chaos reigns as the seedy underbelly of the city comes alive. The town needs new heroes to come to the rescue. Eric Cartman seizes the opportunity to save the town and create the best superhero franchise ever, Coon and Friends, with himself, The Coon, as the leader.

An all-new dynamic combat system offers new opportunities to manipulate time and space on the battlefield, and a revamped looting and crafting system gives you the freedom to develop and refine your powers as you progress through the game. Find loot hidden throughout the land and follow recipes to craft your own outrageous equipment to aid you in battle.

For more information about South Park: The Fractured But Whole, please visit southparkgame.com and for the latest on all Ubisoft games, please visit ubiblog.com

*Limited time gift with purchase expires on January 31st, 2018.

Continue here to read the full story.

ELEX Released

Frankie says ELEX!, as publisher THQ Nordic announces the release of ELEX, Piranha Bytes' new action/RPG set in space, where no one can hear your awesome mix tape cassette. The ELEX website has details on the game, and a can show the way to ordering a copy for Windows, Xbox One, or PlayStation 4. Here's the launch trailer, which was released yesterday, and here are some details on the game:

The day has come… ELEX is released on PC, Xbox One and PlayStation®4 computer entertainment system. The RPG with a vast open world ties two popular settings together: Fantasy and Science Fiction. In the post-apocalyptic world of Magalan, players will encounter magic-using, sword-slinging Berserkers. Or Outlaws packed with shotguns, grenades and flamethrowers. And, of course, Clerics with their high-tech arsenal of laser weapons and giant War Mechs.

ELEX offers a huge, seamless open world, packed with quests and rewarding exploration opportunities. A deep character progression system allows players to create exactly the hero that they like.

Over three years in development, the next game from Piranha Bytes - the creators of the Gothic and Risen series - is finally here: ELEX!

Continue here to read the full story.

Killing Floor: Incursion for Vive Next Month

Tripwire Interactive announces Killing Floor: Incursion is coming to HTC Vive on November 7th via Steam, offering another way to play this VR zombie shooter. The game is already available for Oculus Rift, and word is that version will be offered on Steam as well. They also announce the game is getting a new Holdout mode update for both versions at that time:

Tripwire Interactive, the award-winning development studio and creators of the Killing Floor and Red Orchestra franchises, announced today that Killing Floor: Incursion will be coming to the HTC VIVE via Steam VR on Nov. 7, 2017 for $39.99 USD. The Oculus Rift version will also be available to purchase on Steam on this date. To celebrate the announcement Killing Floor: Incursion can be pre-ordered now on Steam for 15% off through launch on the Steam Store Page.

Currently available for Oculus Rift + Touch and based on the multi-million unit selling action horror franchise Killing Floor, Killing Floor: Incursion takes the action horror genre to the next level with a fully-realized, made-for-VR, story-driven adventure. Play alone or with a friend in co-op mode, explore diverse environments from creepy farmhouses to high-tech facilities -- and fight to survive against the horrific Zed hordes with a variety of weapons, including pistols, shotguns, axes, and even the occasional leftover limb.

Current Oculus owners of Killing Floor: Incursion can also look forward to a free content update on launch day, including a new difficulty mode, Katana weapon, leaderboards, achievements, and the exciting new “Holdout” game mode, which finds players defending a map point against increasingly deadly waves of Zeds and bosses.

“With Killing Floor: Incursion, we’ve managed to create VR gameplay experiences we couldn’t have achieved with a traditional game,” said Leland Scali, Project Lead at Tripwire Interactive. “The Killing Floor universe has never felt this immersive and we’re excited for more players to experience it first-hand.”

Team Fortress 2 Mercenary Park Update Coming

The Team Fortress 2 blog announces plans for a new Jungle Inferno update coming to Team Fortress 2 adding a Jurassic Park-inspired Mercenary Park mode. This page has the first of four daily updates on the plan, and here's the overview:

If Jurassic Park taught us one thing, it's life finds a way. If Jurassic Park taught us two things, it's life finds a way and Jurassic Park is a good idea to steal for an update. And if Valve's legal team has taught us one thing, it was by screaming at us about not telling you the second thing Jurassic Park taught us.

If people screaming at us has taught us one thing, it's that loud noises make us so anxious we forget where the backspace key is, so we're just plowing ahead and are happy to announce our wholly original update about deadly animals escaping from a theme park. Because life finds a way, which is the only thing we stole learned from Jurassic Park.

Morning Patches

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Game Reviews

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Out of the Blue

Today is opening day for the NBA season. I predict a strong start for the Knicks, as they don't tip-off their first game until Thursday, so it will be at least two days before they're in last place. Hope the prospects for your team are at least as optimistic.

R.I.P.: John Dunsworth, Mr. Lahey on Trailer Park Boys, dead at 71.

Links: Thanks Ant.
Play: Uphill Climb Racing 2.
Pumpkins of the Dead.
Story: Trump drug czar nominee withdraws.
Science: What cosmic crash confirmed: Einstein was as good as gold.
Media: Firefighting strike grp respond to Sonoma wildfire to find...
Koi Feeding.
My two-year old hammers toy nail directly into my cleavage.

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Monday, Oct 16, 2017

Overwatch Boasts 35 Million Players

A tweet from Overwatch has a quick video on the success of Overwatch, Blizzard's multiplayer shooter for Windows and consoles. The clip shows Dr. Junkenstein with the following quote: "35 million players and counting... Cheers, mates!" The body of the tweet paraphrases a Junkrat tag line: "What a bunch of misfits and freaks we got here—we love it! Thanks for teaming up with us, heroes."

Battlefield 1 Turning Tides Details

Activision offers new details about Turning Tide, the upcoming third expansion for Battlefield 1, the World War I shooter. There's now a Turning Tides section on the Battlefield website, and they offer the following:

Conquer land, air and sea in the amphibious battles of the Great War! In Battlefield 1 Turning Tides, players can deploy into all-out war in a variety of maps and gameplay set across Gallipoli and the North Sea. The third expansion of Battlefield 1 will bring 4 all new maps, 6 new weapons, an Infiltrator Elite Class, L-Class Destroyer, C-Class Airship, a new epic Operation and more. In the new game mode, Conquest Assault, a twist on the signature conquest mode, attackers and defenders fight over key areas, exclusively controlled by the defending team as the match starts.

To learn about each of the maps, weapons and more of what players can immerse themselves in with Battlefield 1 Turning Tides, coming this December, head to the Battlefield 1 website here.

Forged Battalion Announced

Team 17 and Petroglyph announce Forged Battalion, a new real-time strategy game coming to early access next year. This teaser trailer offers a first look at what they call "the next evolution of RTS," and the announcement is chock full of details:

Award-winning international games label Team17 today announced that it has partnered with Westwood Studios and Command & Conquer veterans Petroglyph Games to bring Forged Battalion, an innovative and dynamic take on the classic genre, to Steam Early Access in early 2018.

In Forged Battalion players will build and customise their own unique faction as they fight in a variety of skirmish, solo, and multiplayer battles. The players are not only commanders, but also engineers – so they have ultimate control over their faction’s units, factories, superweapons and economy.

Towards the end of the 21st century, the effects of climate change have devastated the world and a military force called “The Collective” has spread across the globe. As part of the resistance group against this aggressive enemy, it’s time for you to join the fight!

Create, customise, and develop the blueprints of your emerging faction to create ever-evolving factories and units. Using resources gained from each battle, you will unlock new options through the metagame tech tree allowing you to choose the archetype, and an array of armours, locomotors, weapons, and special abilities such as stealth and regeneration that will make your faction one of a kind. As more technology is unlocked, your designs become more advanced. Ultimately, you will have access to the most powerful options, including an array of deadly superweapons to launch against your foes.

Key Features:

  • Forge Your Faction - Modify every unit chassis (Infantry, Light Vehicle, Heavy Vehicle, Aircraft) with a host of weapons, support and locomotor types. Add regenerative armour to your light vehicle, or add an anti-tank gun to your aircraft. Adapt to every situation, and every opponent.
  • Persistent Tech tree - Each battle you fight, in each mode, contributes towards your faction’s technology upgrades with different science paths; advancing the tech tree unlocks blueprints.
  • A dynamic story campaign - The Resistance needs you to forge a new force to be reckoned with. Play through an exciting story campaign that will test your ability to react and adapt to the increasing threat of the “The Collective”.
  • Online multiplayer - Join up to seven other players in a variety of online multiplayer modes for intense tactical co-operative and versus action on dedicated servers.
  • Steam Workshop support

Though the Command & Conquer veterans are hugely experienced in the genre, the team at Petroglyph want building Forged Battalion to be a truly collaborative process with Real-Time Strategy fans and is anticipating that the game will be in Steam Early Access for approximately six months.

Planned Early Access Launch Content:

  • At least five Campaign missions comprising the first act of a multi-act storyline
  • At least five Skirmish maps supporting up to eight players
  • Multiple Skirmish game modes including HQ Destruction and Annihilation
  • Dedicated servers to support multiplayer

Forged Battalion will be entering Steam Early Access in early 2018

Continue here to read the full story.

Overgrowth Launches

Overgrowth is out of early access on Steam, and is now officially launched for Windows, Linux, and macOS. This post describes the nine-year development cycle of this martial arts action game, and outlines what's changed for version 1.0, and offers this launch trailer. Here's word on the game:

As a lightning-fast acrobatic ninja rabbit, you can choose how to approach each encounter. Do you want to pick off enemies one at a time like the killer in a slasher film? Dive into the thick of it and fight whole groups in a frontal assault? Steal the most powerful weapon you can find, and turn it on the rest?

If you die, there is never any load time; you can try again instantly! As your skills improve, you'll see that the game is not about winning. It's about experimenting to make the coolest action scenes that you can. Every design decision is made with that in mind, from the mouselook camera to the context-sensitive combat controls.

After completing the story modes, you can try out all the mods that players have created with the integrated editor! If you want to play as a human character in a city, or try a whole new campaign, or even fly around as a bat, there's probably already a mod that makes that happen.

Continue here to read the full story.

Destiny 2 PC Launch Trailer

With the Windows edition of Destiny 2 set to arrive a week from tomorrow, Bungie now offers the official PC launch trailer for the first-person shooter. This post from last week has all the details on what to expect from the launch. All the footage in the new clip was captured using the PC version, and it comes along with some technical details:

Destiny 2 will launch for the first time on PC at 10 a.m. PDT, October 24, via the Blizzard Battle.net app.

A wide variety of activities awaits from story content and incredible cinematics, to exploration of new worlds, competitive PvP multiplayer, and more ways to play with other Guardians through Guided Games, and Clans.

Destiny 2 on PC will support feature sets including: 4K Resolution Support (3840x2160), uncapped framerate, full mouse and keyboard support with custom key mapping, text chat, adjustable Field of View, detailed PC settings screen, 21:9 and triple monitor support, and HDR.

Continue here to read the full story.

South Park: The Fractured But Whole Launch Trailer

Here's the official launch trailer from South Park: The Fractured But Whole, the RPG sequel based on the cartoon series that will be released tomorrow. Here's word on the game from the video's description:

In the quiet mountain town of South Park, darkness has spread across the land. A new power is rising to combat this evil. An entire squad of superheroes will rise, led by a nocturnal scavenger sworn to clean the trash can of South Park society.

The kids are playing superheroes, and Cartman is determined to turn Coon and Friends into the biggest superhero franchise of all time. However, the villainous Professor Chaos emerges with an evil plan to eliminate Coon and Friends. The heroes need to work as a team to fight the chaos and terror that that grips the town.

From the creators of South Park, Trey Parker and Matt Stone, comes South Park™: The Fractured But Whole™, a sequel to South Park™: The Stick of Truth™, winner of 25 video game awards.

Players will once again assume the role of the New Kid. As the newest member of Coon and Friends, you must create your own superhero, build up your notoriety, and use your superpowers to save South Park. Only then will Coon and Friends take their rightful place as the greatest team of superheroes ever assembled, and get the movie deal they so richly deserve. In a city gripped by chaos, Coon and Friends rise to save the day.

Continue here to read the full story.

ELEX Launch Trailer

Launch trailer mania continues. ELEX is launching tomorrow, and the launch trailer is now here to help pave the way for the science fiction RPG from Gothic developer Piranha Bytes. Here's word on the game and their release plans:

Gearing up for its upcoming release on Oct. 17, the sci-fi RPG ELEX has released its official in-game launch trailer. Players can choose to join three completely different factions and shape the fate of the planet of Magalan in all its beauty with their decisions.

Developed by Piranha Bytes, creators of the award winning Gothic series, ELEX is an action role-playing open world game and is set in a brand new, post-apocalyptic, Science-Fantasy universe where magic meets mechs. ELEX is out for PC, PlayStation®4 and Xbox One on October 17th as digital and retail version.

Continue here to read the full story.

xkcd Game Jam Next Month

This post announces plans for a weekend game development jam to create games based on your favorite xkcd comic or 'what if?' article. The prizes are mostly bragging rights, but who wouldn't want to brag about such an honor? The weekend will run from November 17th until November 20th. Word is: "They say there's always a relevant xkcd comic for any given situation. Well, now there'll be a relevant xkcd game based on a relevant xkcd comic for any given situation!"

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Into the Black

Another Star Citizen: Squadron 42 Delay?

Almost exactly a year ago Cloud Imperium announced Squadron 42, one half of the Star Citizen project, was delayed until this year. Now a new Roberts Space Industries newsletter lays out the CitizenCon schedule, and offers a Squadron 42 update that indicates this is probably is delayed once again (thanks Eurogamer). The post also offers this video showing enhancements coming to the game's cockpits. Back to the potential setback, they don't actually come out and say it's delayed, but it's pretty easy to read between the lines when they say they will be showing Squadron 42 in a livestream in December, that they've "been making good progress ," and that "it is going to be worth the wait." Here's the quote:

With Star Citizen Alpha 3.0 in Evocati test phase and a lot of our developers working on wrapping up the remaining features and polish needed to get 3.0 into everyone’s hands, we have decided to focus CitizenCon on Alpha 3.0 and beyond.

Squadron 42 will be the focus of our Holiday Livestream in December, where we will preview some gameplay and share our roadmap for its completion.

Our single player campaign, Squadron 42, shares a large amount of technology and content with Star Citizen and both games fuel each other. Technology built for Squadron 42 allows for a better experience in Star Citizen and technology for Star Citizen opens up opportunities that take Squadron 42 to another level. Subsumption is an example of technology that is critical for both Star Citizen and Squadron 42. The Item 2.0 refactor and the Player Interaction Mode were essential for Star Citizen and it is now allowing new and varied gameplay in Squadron 42. Planet Tech, the Zone System and 64-bit precision allows us to expand the playscape for Squadron 42 to solar system scale.

We have a large team working on Squadron 42 and we’ve been making good progress towards achieving my goal to take the Wing Commander style narrative experience to the next level with first person gameplay that moves between foot, vehicles and incredible locations all rendered with a fluidity and quality that you normally only see in pre-rendered cinematic scenes. I am confident it is going to be worth the wait; a game that can hold its own with any other AAA story game.

I am excited to show you some of this in December. And until then I’ll see you at CitizenCon!
-Chris Roberts

Continue here to read the full story.

The Witcher Turning 10

The Witcher was first released on October 26, 2007, so the tenth anniversary of CD Projekt RED's RPG series is coming up next week. So happy birthday to Geralt of Rivia. CD Projekt cohorts GOG.com announce they are celebrating with an RPG sale, covering this series and some others. There's more celebration of the occasion, as for a couple of weeks we've been linking to a series of documentary videos from Noclip on YouTube with a look at the history of the series. Here's word on the sale:

60% off The Witcher 3 GOTY • up to 85% off The Witcher games and more

Join us in celebrating 10 years of The Witcher game series, with deals on The Witcher games and more of our most beloved RPGs up to 85% off!

Hard to believe it's already been 10 years since we first saw the white-haired monster slayer stumble his way to Kaer Morhen and our hearts, but it's a well-known fact that time doesn't flow naturally for a Witcher.

Here's what's worth looking out for this week:

  • Get 60% off The Witcher 3: Wild Hunt - Game of the Year Edition, the lowest price and biggest discount so far
  • Everything else The Witcher, including the original two games and all The Witcher 3 expansions from 50-85% off
  • Bethesda classics including Fallout and Fallout 2 (-50%), Fallout 3 and New Vegas (-40%), as well as The Elder Scrolls: Morrowind and Oblivion up to -40%
  • The Risen series from Piranha Bytes, creators of Gothic and ELEX, up to -80%

The sale on The Witcher games will last until October 25, 10 AM UTC. The remaining RPG deals will be available until October 23, 10PM UTC.

CD Projekt RED on Cyberpunk 2077 Progress and Employee Dissent

Speaking of CD Projekt RED, the company tweets a response to negative comments made on sites like Glassdoor from alleged ex-employees (thanks DSOGaming). Here's part of their statement:

This approach to making games is not for everyone. It often requires a conscious effort to "reinvent the wheel" — even if you personally think it already works like a charm. But you know what? We believe reinventing that wheel every friggin' time is what makes a better game. It's what creates innovation and make it possible to say we've worked really hard on something, and we think it's worth your hard-earned cash. If you make games with a "close enough is good enough" attitude, you end up in a comfort zone. And you know where the magic happens.

Cyberpunk 2077 is progressing as planned, but we are taking our time — in this case. silence is the cost of making a great game.

Call of Duty: WWII Live-Action Trailer

A new trailer titled "Reassemble" promotes the upcoming release of Call of Duty: WWII with a live-action skit, because what I really want to do is direct! The clip plays off the fact that the original Call of Duty turns 14 years old this month, and the last World War II installment in the military shooter series turns 11 next month. We therefore watch the squad getting back together in spite of wives, kids, jobs, hot-tub parties, and other non-gaming distractions, something Activision obviously hopes will play out all over the place. Here's the description of the clip: "Call of Duty® is returning to WWII, which can only mean one thing: it’s time to get your squad back together. Follow a team as they gather their friends for the most epic battle yet. Featuring 'Figure It Out' by Royal Blood." Continue here to read the full story.

South Park: The Fractured But Whole Reviews

South Park: The Fractured But Whole is due tomorrow, so a bunch of reviews for the RPG sequel have dropped. Here is where to find evaluations of the superhero romp:

U.K. Sales Charts

Here's GFK Chart-Track's summary of last week's sales activity in the U.K. The Sims 4 returns to its familiar number one spot on the PC top 30 chart, where The Evil Within 2 debuts at number three. Here's the top 10 from the PC chart:

LW TW Title Developer Label Publisher

Op Ed

Gamasutra-Josh's Blog -The Origin of Loot Boxes and why They are a Form of Gambling.
"Randomized progression is a powerful motivator to keep someone invested in a game, and things have taken a dark turn with the acceptance of loot boxes. By their nature, loot box design features similar pulls that have caused gambling addiction.

To see $60 games trying to integrate loot boxes into their reward and progression structure is not something I want. I said this in the video above, but I'll say it again here: Loot boxes do not provide value to the consumer. They are a tactic designed around manipulating consumers to spend money on the hope of getting something of value.

You can try spinning it all you like, but it is a dangerous precedent to see titles like Shadows of War and Battlefront 2 messing with loot boxes. If a game can't be profitable without using loot boxes, then it was never going to be profitable to begin with."

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