Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Harrisburg, PA 09/18
Greenbelt, MD 11/06

Regularly scheduled events

Demigod Patch & Demo Plans

Demigod nears its second month is an update from Stardock's Brad "Frogboy" Wardell describing how the new network connectivity system operates for Demigod, and how this has helped clear up the game's launch woes. He concludes by saying they are evaluating a version 1.1 patch for release as well as a demo based on the new version:

Version 1.1

I have in my hands a release candidate from Gas Powered Games for v1.1.

Here are a few things we are looking for in v1.1

        • Team concede. If it looks like you’re going to lose, your team and vote to concede and end the game so you can go to the next.
        • Speed debuffs have a minimum move speed now.
        • Better chat handling for better visibility
        • When you sell a minion idol, existing units are destroyed.
        • Updated computer AI
        • Random Demigod option
        • Bunch of other tweaks, fixes, enhancements.
        • High on our list is the handling of replays.

The demo version of Demigod is also in our hands based on this same code. So over the next few days we’ll be going over this.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Call of Duty: Black Ops III Open Beta
Guild Wars 2 Heart of Thorns in October
Diablo III Season 4 Live
Saturday Consolidation
Saturday Mobilization
Saturday Tech Bits
Saturday Safety Dance
Saturday Legal Briefs
Game Reviews
Hardware Reviews
etc.
Out of the Blue
XCOM 2 Delayed
HeadLander Revealed
LawBreakers Gameplay Trailer
Master of Orion Collector's Edition
Sword Coast Legends Video
Cities: Skylines - After Dark Trailer
Borderlands Movie Plans
Evening Crowdfunding Roundup
  

 



footer

Blue's News logo