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There's a
Live Blog of the DICE 2009 Keynote on the G4tv Website recapping an address
by Valve's Gabe Newell on the topic of "entertainment as a service," discussing
Steam and serving customers in an era of increased digital distribution and
piracy. Along the way he mentions plans for Team Fortress 2 comic books, created
by the team behind the TF2 character videos, making a point that audiences tend
to be fans of properties, rather than specific products. Gabe makes some sage
observations, including how piracy is about service, saying pirates are beating
companies on service, citing the example that TV shows are not available in
certain parts of the world, but pirates have them up on the web minutes after
they are finished airing. He says DRM decreases service value for customers, and
makes pirated copies of games look more appealing, saying anecdotal evidence
appears to suggest that DRM is increasing and not decreasing piracy. Perhaps
most interesting is the talk of how Steam sales have impacted sales figures,
which look like they make a strong case for the idea that games are overpriced,
as not only did sales increase during these promotions, but so did their
profits, and Valve also noted spikes in sales of Team Fortress 2 every time they
issued a free update. Here are a couple of direct excerpts from an interesting
recap:
Update: There is also an article about all this on Gamasutra.
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