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As noted in
last week's Spore shipping announcement (story), the global
rollout of the life simulation is now complete, as the game should be appearing
in North American stores today. On related notes, there's a
post-release Spore
interview on Shacknews talking with Morgan Roarty about how the game's
design evolved over the course of development and an interview with
Will Wright on MTV Multiplayer getting the game's designer's reaction to
early reviews, and learning about his personal playing style.
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