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Xbox 360 defects: an inside history of Microsoft’s video game console woes on
VentureBeat is an extremely in-depth article by Dean Takahashi looking at
the hardware problems on the Xbox 360 that result in
the notorious "red ring of death." The article offers a pretty scathing look at Microsoft's approach to
the situation, saying they were well aware of hardware issues before launch, but
were too intent on beating the competition to the market to address them
properly, instead counting on their ability to improve upon the design as they
went along, but failing to allocate enough resources to properly do this. This
prompts a quote from an anonymous veteran manufacturing executive saying:
“Fundamentally, their thinking shows that they are a software company at heart.
They put something out and figure they can fix it with the next patch or come up
with a bug fix." The article talks about the extent of these hardware problems, and
Microsoft's extreme resistance to admitting to the problem, and even now
Takahashi says he contacted MS for comment on 35 specific points from the
article, and received a statement in reply saying: "This topic has already been
covered extensively in the media. This new story repeats old information, and
contains rumors and innuendo from anonymous sources, attempting to create a new
sensational angle, and is highly irresponsible." Thanks Mike Martinez and
Gizmodo.
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