NetDevil announces the launch of a web games division and plans for its first
release, LEGO Racers, a youth-oriented browser game set to launch early next
year. This will presumably be similar to the game of the same name by High
Voltage Software released for PC and consoles back in the 20th century, rather
than, say, Auto Assault.
Update: We received a note based on that comment
that the game's dynamic will be more akin to Drome Racers Challenge. Word is:
LOUISVILLE, COLORADO – December 18,
2007 – NetDevil(R) today announces a new web games division, along with the
development of a new PC title based off the popular LEGO Racers brand of toy
products. The game is the first title in development under the new division and
NetDevil expects the rollout of several other casual web-based game titles to
debut in 2008. LEGO Racers is a fun web-based flash game for children and is
currently planned for release in the first quarter of 2008.
“NetDevil has proven a valuable partner that truly understands what the LEGO
play experience is all about,” said Kelly J. McKiernan, Internet Content Manager
on LEGO Racers. “The company’s high-quality work on the LEGO Universe MMO made
them an easy choice for LEGO Racers, and we look forward to continuing our
relationship with them to give fans of LEGO a whole new way to interact with
some of our most popular franchises.”
LEGO Racers is a new game based off the Racers franchise of toy products and
follows the same story line of the web-based game, where the goal is to defeat a
myriad of the best LEGO Racers to become "the greatest LEGO racing champion of
all-time.” Players will be able to own up to five cars from ten teams with
different attributes and compete against other players. Players get to modify
and upgrade their car with parts before sending their automobile to a race.
Players can watch the race live and activate their challenge meter which boosts
the chance in winning. Alternatively, they can race offline and come back to
view their ranking and scores on the leader board.
“Having a dedicated focus on casual game content is something that we’ve thought
about for a long time and we see it as a natural extension of our team’s
experience and capabilities,” said Scott Brown, President of NetDevil. “We see
casual game content as a key growth driver moving forward, and feel we are in a
great position to bring some the world’s most recognized brands and
entertainment properties to new audiences.”