Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Gaming Your Job?

When work becomes a game discusses the correlation between playing MMOGs and working in the real world (thanks Mike Martinez). The article, based on comments from IBM metaverse evangelist Ian Hughes, and Seriosity (a company that applies game elements to workplaces) founder Dr. Byron Reeves, discusses how skills running guilds can apply to the workplace, but also outlines how game mechanics can help workers play better together:

Convinced that games can help them thrive some companies have turned work groups into guilds, rewarded staff with experience points when they complete tasks, giving out titles and badges when a guild finished a project and portraying objectives as quests.

Virtual worlds could become key to future business life Some were also considering using a virtual currency as a reward system allowing workers to cash in their savings for benefits or extras for their office space. The top performing guilds also get to do the best projects.

None, so far, he said, were tying wages to how people performed in the quests and against other guilds.

"Mapping levels and points on to wages is the most extreme application," he said.

Email Digg Facebook Twitter   Share More    


   Current Headlines
Rainbow Six: Siege Open Beta Begins
System Shock Remake Screenshots
On Sale
Thanksgiving Crowdfunding Roundup
Thanksgiving Consolidation
Thanksgiving Tech Bits
Thanksgiving Safety Dance
Thanksgiving Legal Briefs
Game Reviews
Hardware Reviews
Out of the Blue
Rainbow Six: Siege Open Beta Delayed
Counter-Strike: Global Offensive Inventory Security
Total War: WARHAMMER Trailer
Escape from Tarkov Trailer
Steam Fall Sale
Dying Light Season Pass Price Hike Plans
Evening Patches
Gatherings & Competitions



Blue's News logo