The Official Microsoft Blog announces Microsoft has acquired Havoc, the 3D
physics middleware provider, from Intel. Here's a bit:
As we welcome
Havok to the Microsoft family, we will continue to work with developers to
create great gaming experiences, and continue to license Havok’s development
tools to partners. We believe that Havok is a fantastic addition to Microsoft’s
existing tools and platform components for developers, including DirectX 12,
Visual Studio and Microsoft Azure.
Havok is an amazing technology supplier in the games industry and the leading
real-time physics creator. We saw an opportunity to acquire Havok to deliver
great experiences for our fans. Throughout the company’s history, they’ve
partnered with Activision, EA, Ubisoft, Nintendo, Sony, Microsoft and many
others to create more than 600 games including Halo, Assassin’s Creed, Call of
Duty, Destiny, Dark Souls and The Elder Scrolls.
Microsoft’s acquisition of Havok continues our tradition of empowering
developers by providing them with the tools to unleash their creativity to the
world. We will continue to innovate for the benefit of development partners.
Part of this innovation will include building the most complete cloud service,
which we’ve just started to show through games like “Crackdown 3.”