Valve announces a milestone, saying they have paid out over $50 million to
content creators since they launched the
Steam Workshop. They are
marking the occasion by releasing new tools and adding item creation and sales
for games by other developers:
Since the Steam Workshop launched in late
2011 over $50 mil has been paid to the community content creators producing
items for Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive. To
celebrate and expand upon this success, Steam content creators now have the
ability to create and sell items for non-Valve games. And in addition, a new
suite of reporting tools have been introduced that allow content creators to
monitor and track the sale of their items in real time.