Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

RAYA Sound Engine

An article on the AGH University of Science and Technology website has details on the RAYA real-time sound engine for video games, which tackles audio reproduction with the type of ambition that is often reserved for improving game graphics. Word is: "All audio effects are computed based on the actual geometry of a given game level as well as its acoustic properties (acoustic materials, air attenuation). The sound changes dynamically along with movement of the game character and sound sources, so the listener can feel as if he was right there - in the game." They offer this video demonstrating how this works using Quake III Arena. Thanks Wookiestick.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Play Civilization V Free This Week
Door Kickers Released
Far Cry 4 Season Pass Announced
Space Engineers Sells 1M
The Evil Within Soundtrack
Evening Crowdfunding Roundup
On Sale
Evening Interviews
Gatherings & Competitions
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
etc., etc.
Into the Black
Jade Raymond Leaving Ubisoft
CoD:AW/6GB RAM
FINAL FANTASY XIV Heavensward Expansion Announced
AitD Creator Crowdfunding 2Dark
  

 



footer

Blue's News logo