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BOID Announced

Tiny Build Games announces BOID, a stripped-down real-time strategy game they describe like this: "An indie multiplayer RTS that strips out all the clutter and builds upon the core mechanics of tactical competitive strategy." They showed off BOID behind closed doors at Gamescom and promise a more public presence at PAX Prime to unveil it further. In the meantime, they offer this trailer with a look at the game, and the following rundown:

We've been playtesting BOID this week at Gamescom in private playsessions, and found that users initially think it will play just like other simplified RTSes (Galcon for example), but about 2 minutes into the match you realize it's a different game.

Main difference is it's super-fast multiplayer focus, and unit classes. You begin with a spawner-base, a base that creates normal units. Normal units are weak and slow-ish. In the beginning of each match it's up to you to decide -- do you go for more spawn-bases, or take over a Class base? Class bases turn your units into Scouts, Warriors, Kamikadzes, etc - and allow you to play the game with a very strategic approach. We will be showcasing BOID alongside SpeedRunners and Lovely Planet at PAX Prime. Stop by and challenge the developers to a match!

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