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Battleborn Impressions

The hands-on Battleborn preview on GameInformer.com is the latest installment in their month-long coverage of Gearbox's just announced shooter. While their previous article on the game was a an interview where Gearbox explains Battleborn is not actually a MOBA, the new preview makes a lot of MOBA comparisons to the game's Incursion mode. Here's a bit:

I'm not a MOBA player, but Incursion mode makes me understand why so many players adore games like League of Legends and Dota 2. But unlike those games, where players click on measly minions until they die, shooting and slashing at Battleborn's NPC robots feels far more satisfying. Their armor dents and falls off as you take them out, which makes me feel like a badass even if I'm not battling other human players. I also really like the reliance you have to have on your mini-map to constantly track other players. I love marking enemies, calling their positions out to my teammates, and coordinating attacks to wipe out threats as they appear. Battleborn's slick first-person shooting makes me feel like my individual skill is of more use in these tug-of-war battles, rather than clicking around an overhead map.

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