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Watch Dogs Patched; PC Graphics Explained

A new patch is now out for the Windows edition of Watch Dogs, though a post on the Ubisoft forums indicate that this has not properly addressed graphic stuttering when playing with high-end GPUs. Also, an update dated next week(!) on the Watch Dogs website attempts to explain why the game includes unused settings that improve the visuals of the Windows edition of the recently released open-world hacking game:

The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

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