NVIDIA has responded to accusations from AMD that NVIDIA's GameWorks program was "deliberately crippling performance on AMD products to widen the margin in favor of NVIDIA products," because it "precludes the developer from accepting AMD suggestions that would improve performance directly in the game code." There was a quote from an ex-NVIDIA developer in our earlier story on this, but The Tech Report spoke with Cem Cebenoyan, Director of Engineering for Developer Technology at NVIDIA about the claim. "It's definitely not true. We've never done anything like that, where we preclude people from working with our competition or taking suggestions from our competition or getting access to builds," Cebenoyan told them. "I don't know the specifics, because it's not really our business as to who has access to our games developers partners' builds. That's up to them, right? But my assumption is . . . all the competitors have equal access in terms of getting builds." They do, however, note the GameWorks license agreement does indeed make it possible that AMD is denied access to portions of a game's source code that contains proprietary NVIDIA middleware, though Cebenoyan says. "In general, most game developers don't really give people source code, anyway." The article also includes his thoughts on why AMD has had trouble with NVIDIA sponsored titles along with an counter accusation about the same sort of shenanigans:
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