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Star Citizen Status Report

A new April 2014 Monthly Report on the Roberts Space Industries updates us on the status of Star Citizen, RSI's space combat game. The monthly part may refer to how it may take a month to read it in its entirety, as it offers separate updates from each studio and outsource group contributing to the project. Here's an update from the folks at [Redacted] working on the FPS module:

Speaking of combat, we have also been implementing a cover system. Soon, Citizens will be able to hunker down behind objects or lean in from behind a wall to take shots at the enemy. All of these actions combined with the variety of weapons means that there is an absolutely huge amount of animation that needs to be motion captured… and it just so happens that we are doing motion capture this week.

Moving forward with the FPS module, the team is about to begin a heavy amount play-testing to ensure everything is coming together in a way that is fun, engaging and hopefully nothing quite like anything you’ve ever seen or played before. We can’t wait to show it off and we hope that you Citizens are just as excited as we are!

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