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Pantheon Development to "Slow Down"

The Pantheon: Rise of the Fallen blog has word that while Visionary Realms was able to recover from a failed Kickstarter to raise enough cash through crowd-funding to create a prototype of Pantheon: Rise of the Fallen for publishers, development of this MMORPG designed by EverQuest veteran Brad McQuaid is going to "slow down" until they can attract further financing to complete the game (thanks GamesIndustry International). Here's word:

Over the first month of development through crowdfunding, weve been able to achieve what was needed to be done in order to gain investor interest. That is, weve shown there is interest in a game like Pantheon, weve built the term sheets and business plan, and now have a prototype we can show to potential investors.

The downside now is that our initial resources have depleted, which regrettably means that development is going to slow down until finances can be secured. Its not something we want to do by any means, but as we cannot guarantee paychecks to the team, they each need to be able to spend time on other things to pay the bills.

Once were able to get that level of funding we can then secure much-needed studio space and be able to pick up the pace of production dramatically. We are deeply thankful to this community for getting Pantheon to this critical point, where we have been able to put together an attractive package to present to potential investors.

In the interim, any donations made at this point until further notice will be going directly to maintaining the website during this phase, and not towards development.

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