A post to the
outlines plans for the next big update to Bohemia Interactive's
survival/horror game (thanks
). Here's a bit on what's coming:
We’re ready now for our final implementation next week of fireplaces and the
ability to light flammable objects on fire. Many visual updates and changes to
the engine have occurred as part of this and we’re now making the mechanisms for
players to decide where and how to make fires and how to light items on fire.
Physics and Throwing
We will be deploying this to experimental next week to gain some more feedback
on its implementation. Progress on ragdoll has been steady although this is
unlikely to be in experimental next week and will be ongoing for some time. A
new animation system and animations have been made that allow you to “power” up
your throw, the same system is used to allow you to draw your arrow when firing
from the bow.