look at the Unreal Engine 4 version of Caffeine
, celebrating the launch
of the Indiegogo
for this upcoming first-person psychological horror game. Here's an
outline of the project and its goals:
Caffeine will primarily be a Sci-Fi
Horror game, but at the same time employ a strong focus on both adventure and
narrative and will include some smart puzzle game play.
There will be no weapons in Caffeine but you will be able to use the environment
Scattered around the environment there will be a mass of notes, audio logs and
clues to what the employees at the station were up to and what was going on in
their lives, hopefully creating a great deal of lore for the world of Caffeine.
Caffeine started out as an Unreal Engine 3 game but is now being built upon the
power of the brand new Unreal Engine 4 which gives me the freedom to push the
limits of visual fidelity and game play.
Taking inspiration from Doom 3, Condemned and FEAR 2, I plan to create a
chilling, often unsettling game with some amazing visuals and a great
interesting storyline to go along with it.