they are releasing their GameWorks 2014 bundle available to
attendees of the Game Developers Conference (thanks
). Here's word:
NVIDIA GameWorks is a collection of
technologies and tools that include visual and physical simulation software,
development kits, debuggers, algorithms, engines, and libraries that can already
be found in some of the industry’s top selling games.
The technologies behind NVIDIA GameWorks– such as PhysX and VisualFX – can be
seen in the stunning special effects in
Batman: Arkham Origins,
Call of Duty: Ghosts, and
Assassin’s Creed IV: Black Flag.
Now the first Unreal Engine 4-based game,
a survival-horror game from Zombie Studios, will contain a number of key NVIDIA
GameWorks features. They include environmental cloth; NVIDIA’s Turbulence
technology for dynamic fog, particle and smoke effects; NVIDIA PostWorks; as
well as ShadowWorks (HBAO+).
Our hair and fur modeling, simulation, and rendering technology is being used by
CD Projekt RED to shape the characters and creatures inhabiting their upcoming
open-world action role-playing game,
The Witcher 3: Wild Hunt.