Andy Schatz's Blog on Gamasutra has word that an RTS game codenamed Armada (or as it's written in the blog, "[ARMADA]") is the next project from Pocketwatch Games. He speaks of the goal of streamlining real-time strategy to make it more accessible, while retaining the complexity of the genre. "With Monaco, we took an old school genre (Stealth), we simplified the controls, and then we built an incredibly complex game that could be played at high and low skill levels alike. I want to do the same with the RTS genre," Schatz explains. "[ARMADA] is the simplicity of Monaco injected into a classic RTS." Here's the wrap-up, which explains why he doesn't know when this should be expected:
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