Respawn has explained to Eurogamer why the Windows installation of Titanfall takes up 48GB of disc space, compared with the 17GB the mech shooter occupies on an Xbox One. Word is this is because the PC edition installs 35GB of uncompressed audio to help save CPU cycles on lower-end systems. "We have audio we either download or install from the disc, then we uncompress it. We probably could have had audio decompress off disc but we were a little worried about min spec and the fact that a two-core machine would dedicate a huge chunk of one core to just decompressing audio," explains Respawn's lead engineer Richard Baker. "So... it's almost all audio... On a higher PC it wouldn't be an issue. On a medium or moderate PC, it wouldn't be an issue, it's that on a two-core [machine] with where our min spec is, we couldn't dedicate those resources to audio."
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 28 May 2015, 20:30.