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Monaco Sells > 750K

Lifetime sales of Monaco: What's Yours is Mine have passed 750,000 units, notes the Pocketwatch Games Blog, a 50% improvement over the 500K in sales they reported just a couple of weeks ago (thanks nin via Joystiq). The boost is thanks to a two-week run in the Humble Indie Bundle 11, though being a "beat-the-average" bonus in the promotion impacted how much cash they raked in. Here's word:

Monaco was a Beat the Average game, which means that not all HIB bundle sales resulted in a Monaco sale. Of the 493,000 bundles sold, 370,034 of them included Monaco. Of those, 270,677 have activated their Steam keys. Interestingly, this means three quarters of the Humble customers beat the average. (Remember that the average starts low and climbs as people beat the average)

This means that Monaco has now sold over 750,000 copies!

Distribution of revenue typically ends up being the default distribution of 65% developers, 20% charity, 15% humble tip.

With 6 developers, plus the mid-week additions of Fez, Starseed Pilgrim, and BeatBuddy, thatís around 8% per developer.

Monaco grossed approximately $215,000 over the course of the Humble Bundle. Of course weíll know more when we get the actual sales report. In any case, thatís a nice hefty sum!

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