Dean Hall is planning on parting ways with developer Bohemia Interactive by the end of this year, reports Eurogamer, saying he will start up his own development studio in his native New Zealand to develop multiplayer games. It's not clear is this will happen before or after the planned completion of the DayZ zombie survival/horror game based on the Arma II modification of the same name, but he explains he will extend his run to avoid leaving the development of DayZ in a lurch. "I would extend my involvement here as long as Bohemia wanted," he explains, adding "needed - me," for emphasis. Though it sounds like he will lead his own team at his new studio, his explanation of his departure includes his idea that he is not ideally suited to seeing such a project all the way through. "I am a grenade. I have a specific use. I'm really good at risk-taking and making other people take risks, I've always been good at that in my life. Like you say, maybe I've got the gift of the gab, so I can talk, I can explain something, I can talk people up to the ledge and get them to jump off it," he explains. "But eventually, that's the bad person to have. Eventually, you don't want the guy telling you to go over the top and get through. So at some point I'll be a disaster for the project, at least in a leadership role." He does also explain that he will never be completely free of this project: "I'll always be involved with it; there's no way to escape it."
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