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Limit Theory Video

A new video development update shows off more of Limit Theory, the upcoming procedural space game from a one-man development team (thanks JDreyer). The clip accompanies a Kickstarter update with the latest on this impressive-looking project:

January was the first month in which we saw a real connection between the world and the player (at least, since LTP). The HUD is that connection, and with a solid framework in place, the window is now open for a whole new level of interactivity. Having built the scanner gameplay and UI in about a day, I hope I've at least partially convinced you that powerful tools are the key to building a great game. With the completion of this month, those tools - the UI, the renderer, the HUD overlay, the node interactions - have never been in better shape.

Going forward, I can only reiterate what I said last month: 2014 is going to be big. I hope you'll all agree that we're off to an auspicious start :)

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