Valve's Michael Abrash has
posted the slides
from his Steam Developers Day talk about Valve's work on
bringing headset-based virtual reality to gaming (thanks
). Here's word:
It was a lot of fun talking at Steam
Developer Days; the whole event was a blast, the virtual reality talks drew a
large, enthusiastic crowd, and everyone I talked to had good questions and
observations. Here are the slides from my talk, in PDF form. They include the
text of the talk as the per-slide notes; I don’t ad-lib when I give talks, so
the notes match what I said almost exactly.
Here are some of my previous posts that discuss points from the talk in more
You may also find the slides from my Game Developers Conference talk in 2013
to be useful.
Joe Ludwig’s slides from his talk about Steam VR are here, and related links can
be found here, here, and here
As I said at the end of my talk, I look forward to continuing the conversation
with you in the comments!