A post from yesterday on the SimCity website discusses modding the most recent addition to EA Maxis' urban planning series. In October EA solicited suggestions for their User Generated Content Guidelines, and true to that, almost everything in the post covers the rules governing what you can and cannot do in modifying the game, and in noting this news, PC Gamer tries to parse what all these regulations mean, noting they are potentially even more restrictive than they appear at first, which is saying something.
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