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Op Ed

NYTimes.com - Game Theory: Exploring Meaningful Violence.
Instead of feeling transformative or powerful, however, violence in BioShock Infinite felt gratuitous. Why, I wondered toward the end, am I endlessly pumping rockets into the screaming, magically levitating ghost of my sidekick’s mother? Why must every room fill with fleets of replicant bad guys I am forced to kill with a spinning hookblade? Am I supposed to find this horrifying, or cool? I felt inundated with so much ridiculous, anonymous shooting that it was difficult for me to care about any of it.

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