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Patch Notes Confirm CoD: Ghosts RAM Change

The official notes for the new Call of Duty: Ghosts patch confirms indications that this has lowered the shooter sequel's RAM requirement from 6GB (hey, I didn't write that as megabytes this time!). Here's word:

New Features

  • #CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.

Performance

  • Nvidia SLI performance improvements.
  • AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
  • CPU performance optimization for PC’s with less than 4 cores.
  • Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
  • 4k display option added.

Stability

  • Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
  • Fixed a crash which occurred when renaming a loadout as the match was starting.
  • Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
  • Fixed an MP Siege rare crash on load.
  • Numerous other MP in-game stability fixes.

Stability

  • Further spawn logic improvements.
  • Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
  • Increased XP rewards slightly for Operations and early tier weapon challenges.
  • Added leaderboard for Search and Destroy game mode.
  • Numerous map exploit fixes in MP and Extinction.
  • Numerous Anti-Cheat fixes.
  • Fixed collision bugs on multiple maps.
  • Infected now has its maximum players increased to 18 players.
  • Care package stacking exploit fix.
  • Increased Search and Destroy XP to give 10x XP instead of 5x XP.
  • Search and Destroy, now has its own online playlist.

Stability

  • Fixed a very rare bug where player couldn't get their first squad member.
    Fulllscreen, Alt+Tab and Minimizing bug fixes.
  • Improved character models rendering, when viewing players with the Gryphon.
  • Accuracy fix for Steam cloud-storage space check.
  • Spectator movement improvements.
  • Further support for the COD App.
  • Clan tags no longer missing a bracket when viewed in-game.
  • Dedicated server bug fixes.
  • Moving the game over to a second monitor is now saved.
  • Fix for seeing empty player name when joining a game in progress.
  • Reduced upwards velocity when performing a melee charge.
  • ADS while moving in a remote turret is now allowed.
  • Dog no longer twitch when player is too close.
  • Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
  • Ping for bots now returns a more accurate 0ms.
  • Fixing mouse scroll not working on the final scoreboard.
  • Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
  • Preferred weapon stat in the player stats lobby page, is now accurate.
  • Vehicle explosions sometimes did not appear in killcams; fixed.
  • Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
  • Fixed a rare issue with corpses flickering after prolonged play.
  • Disable the create clan button when the service is unavailable.
  • Added error popup to the Call of Duty Account button when the service is down.
  • Added an error message on the Clan section of the Friends List when the service is down.
  • When losing internet connection, then attempting to modify a loadout's perks, the game now returns you to the main menu.
  • Updated video graphics option to query for TXAA support.
  • Balanced the Focus Perk's view-kick scale.
  • Fixed bug where clan tag colors were not showing up on Clan Details page.
  • Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
  • Adding patch & background reward for Call of Duty Account Registration.
  • In Extinction, fixed a rare issue where the alien wouldn’t retreat.
  • On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
  • Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
  • Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
  • Fix for a few last stand revive weapon bugs in Extinction.
  • Added new MP spawn music.
  • Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
  • Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
  • Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
  • Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
  • We now show dog tags to spectators in Search and Rescue.
  • Ensured the ratchet sound only plays when first entering the summary after a game.
  • Replace generic unlock icon (head/helmet/uniform) with text description of item.
  • Fixed a bug with shooting down a heli sniper with a gryphon.
  • Riot shield assists challenge balancing.
  • Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
  • Fixed operation completion bonus to account for multi-tier operations rolling over.
  • Improved UI messages to explain rewards.
  • Added a "Track Operation" button helper text in the operation selection menu.
  • Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
  • Fix for mismatched player cards in extinction mode.
  • Added thermal hybrid scope hint in extinction HUD.
  • Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn't fill up in Squad Assault.
  • Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.

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