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Op Ed

The New Yorker - The Video Game Invasion of Iraq. Thanks Neutronbeam.
For Abdulla, playing these games in their real-world settings isn’t problematic. “Any video game that’s set within Iraq and involves killing terrorists becomes instantly famous here,” he said. “Everyone wants to play it. We have been through so much because of terror. Shooting terrorists in a game is cathartic. We can have our revenge in some small way.” Alanseri agreed: “Any game that has a level set in Iraq is popular. They always sell more copies than other games because they are related in some way to our lives.” The games have even established a kind of empathy for foreign gaming partners that Alanseri said he would not otherwise have. “I have learned a lot of things, like Western-world values, culture, life style, and even the way that they think through video games.”

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