Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Thief Dropping QTEs

The Eidos Montreal Community website features a community Q&A on Thief, their upcoming revival of Looking Glass Studios' classic stealth series (thanks Eurogamer). One of the answers indicates that they have come to their senses and are removing the soul-crushing "gameplay" element of QuickTime events, true to a hint they dropped a month ago. Here's word:

razorstealth: You mentioned QTEs in the last Take 5. How are you planning to implement these so that they don't break immersion?

Valerie: Oh, I want to answer that one! I was hoping someone would ask. Easy, we're not implementing them. To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we're not doing it. No quick time.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
AMD Catalyst Beta Driver
Steamships Ahoy - Ziggurat
Gabriel Knight: Sins of the Fathers 20th Anniversary Edition Demo
Candlelight Demo
Mythos: The Beginning Trailer
Saturday Interviews
Saturday Consolidation
Saturday Mobilization
Saturday Metaverse
Saturday Tech Bits
Saturday Safety Dance
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Sid Meier's Civilization: Beyond Earth Demo
The Witcher 3: Wild Hunt Trailer
Project CARS Halloween Trailer
Golden Joystick Winners
Hardland Early Access
  

 



footer

Blue's News logo