Larian Studios announces
that Divinity: Original Sin
is now slated for release
on February 28, 2013. Here's the plan:
We are very determined to
implement all the extra features gained through stretch goals the way they
should be implemented, which essentially means that we want to incorporate them
in the story, the world and the gameplay mechanics.
This is taking us more time than we originally thought, and so, rather than
cancelling a feature or a goal, we decided to move the release of Divinity:
Original Sin from this fall (as originally announced) to this winter,
specifically to February 28th 2014.
We realize this may be disappointing for some people who had hoped the game
would still come out this year, but really, we think you'll have a much better
RPG experience when everything we wanted to put in, is actually going to be in.
For backers that have Alpha access, expect to have the rough and rugged version
of Original Sin by November. Beta should be your New Year's present in January!