The CLANG Kickstarter Page has word that development of author Neal Stephenson's sword fighting game "has hit the pause button." The post speaks of risk-averse publishers being an obstacle to securing further support for the project, suggesting this was all undertaken without a full understanding of the way publishers tend to operate. The post is very long and says the "project isn't dead in dead-parrot sense," but the outlook seems grim. Thanks Joao via Kotaku.
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