There's a brief World of Warcraft Q&A on Polygon where lead designer Tom Chilton spoke with them at Gamescom about how embracing more casual players was a key element in the phenomenal success of World of Warcraft. They discuss if this will ever extend to making the game free-to-play, and he says they are not closed to the idea, though he expresses quite a bit of uncertainty about the prospect:
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 29 March 2015, 19:57.