Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

WildStar Announces Subscriptions or Play to Pay

NCSOFT announces a hybrid business model for WildStar, the upcoming science fiction MMORPG from Carbine Studios, saying it will support subscriptions as well as the ability to buy game time from other players. There's more on this on the WildStar blog along with a Business Model FAQ. Here's the announcement:

BRIGHTON, UK – 19 AUGUST, 2013: NCSOFT® and Carbine Studios today revealed initial details on the business model for WildStar, the much anticipated sci-fi MMO, outlining the different ways players can embark on their planetary adventure when it’s released in spring of 2014.

Upon purchasing WildStar through a retail outlet or digital download, players will receive 30 days free game time, plus three guest passes to give to friends for a week of galactic adventure. Players can then either opt to pay a standard monthly subscription, purchase a Game Time card, or use gold earned in-game to purchase C.R.E.D.D. from other players and avoid paying a subscription fee altogether.

C.R.E.D.D. (also known as a Certificate of Research, Exploration, Destruction and Development) is an in-game item that can be redeemed for game time. Players can sell C.R.E.D.D. to each other for gold in-game through each server’s Commodities Exchange at a rate established by the player community. C.R.E.D.D. can also be purchased for real money online at www.WildStar-Online.com. This model provides players multiple options for access to play – through a traditional MMO subscription or a ’play to pay’ approach.

“Gamers have strong opinions when it comes to business models and monetisation in MMO games”, said Jeremy Gaffney, executive producer at Carbine Studios. ”In combining a classic subscription model with C.R.E.D.D. we think we’ve struck a good balance. We definitely want to support players who appreciate the value of high-quality subscription-style game. Meanwhile, C.R.E.D.D. gives gamers who don’t like monthly subs the option to just play to pay and enjoy the same content”.

WildStar will be playable on the show floor at gamescom in Cologne, Germany, 21st -25th August and at PAX Prime in Seattle, USA, 29th August - 2nd September.

For more information on the business model, check out Executive Producer Jeremy Gaffney’s blog post here: www.WildStar-Online.com. An FAQ has also been added to the WildStar website.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Breach & Clear: Deadline Announced
Borderlands Removes SecuROM; Multiplayer to Return
Falling Skies: The Game Trailer
Bedlam Delayed; Early Access Next Month
The Elder Scrolls Online Euro Megaserver Migration
No Stained Steam Keys for Bundle Buyers
Evening Crowdfunding Roundup
On Sale
Op Ed
Gatherings & Competitions
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
etc., etc.
Into the Black
Crowntakers Announced
Facepunch Announces Riftlight; Defends Rust
  

 



footer

.. .. ..

Blue's News logo