A
Kickstarter update for
Wasteland 2 has word from inXile entertainment
leader Brian Fargo on progress on their crowd-funded RPG sequel, indicating it
has suffered a bit of an overfunding-caused delay, though unlike the
similarly delayed
Broken Age, he notes they are working well within their larger-than-expected
budget. He says they expect to have a feature-complete version within the next
month, saying this is about six weeks after he would have hoped, and that they
plan to begin beta testing in October, and will set a new release date after
that. Here's word:
You have helped make this game a reality and you will
be with us to the end in shaping the final piece through your comments. The best
moments in a reactive RPG come during this phase, which provides for touches and
details that could have never all been captured in the upfront design. The beta
testing will be critical to help us hone in on finalizing a game that can become
a classic. And with your help and input we will release the game when it’s
ready.
Thanks to this new crowd sourced model of game production we have the luxury of
working on a game that won’t be rushed out the door. Under the old process we
would often have either retail or a publisher pressuring us to ship a game
before we were happy with it. Or the more draconian measure of being sued or
having the game handed to another developer to finish, (yes those clauses are
fairly common) if we wanted to spend more time polishing our little gem…
fortunately we have NONE of this.
Once the beta testing begins in October and once we have enough feedback from
testing, we can evaluate where we’re at and set a new release date. By that
stage, over ten thousand of our backers will have gotten to play the game with
us. In the end, quality comes before everything and fortunately the backers have
been in line with us to make sure we get it right.