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Valve's Young Developer Pipeline

A new Pipeline website from Valve details a program being operated by the Bellevue, Washington-based developer to explore video game development possibilities for teenage developers with none of the real-world experience they emphasize when hiring their staff. The site features a video introducing the concept and a FAQ that says the expect to present some of the promised information on the topic "within the next month or so," and offers the following outline of what this is all about:

There are two main reasons that Valve is creating Pipeline. The first is that we are frequently asked questions by teenagers about the videogame industry. "What is it like to work on videogames? What should I study? What colleges are best for preparing me? How do I get a job in videogames?" Pipeline will be a place where those questions can be discussed. The second is that Valve is running an experiment. Traditionally Valve has been a very good place for very experienced videogame developers, and not so good at teaching people straight out of school (the reasons for this and the tradeoffs are covered in the Valve employee handbook). Pipeline is an experiment to see if we can take a group of high school students with minimal work experience and train them in the skills and methods necessary to be successful at a company like Valve.

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