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Mad Max Game Announced

Warner Bros. Interactive Entertainment finally announces Mad Max, officially acknowledging that Avalanche Studios is developing a new open-world, third-person action game that will put players in the leather pants and other comfy desert-wear of Mad Max, avenger of the scarred roadways and enemy to all in shoulder pads. It was reported this game would be announced at E3 2012 but something prevented that, but recent domain registrations offered indications the project was gearing up, and true to that, its release is expected next year for Windows and consoles, both next- and last-generation. The Mad Max website is online offering an announce trailer showing some Max-style mercy, and here's word:

Burbank, Calif. – June 10, 2013 – Warner Bros. Interactive Entertainment today announced Mad Max™, a new open world, third-person action game where players become Mad Max, a lone warrior in a savage post-apocalyptic world where cars are the key to survival. The game will debut for PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system, Xbox One® the all-in-one games and entertainment system from Microsoft, the Xbox 360® games and entertainment system from Microsoft and Windows® PC.

Scheduled for release in 2014, Mad Max will deliver dynamic, open-world gameplay where gamers fight to stay alive in The Wasteland, using brutal on-ground and vehicular combat against vicious gangs of bandits. Players are challenged with treacherous missions as they scavenge the dangerous landscape for supplies to build the ultimate combat vehicle.

“Mad Max places gamers directly into the driver’s seat of their ultimate customized vehicle to battle it out in the action-packed, open world of The Wasteland,” said Samantha Ryan, Senior Vice President, Production & Development, Warner Bros. Interactive Entertainment. “We are very pleased to work with Avalanche Studios to provide a next generation gaming experience with robust fighting paired with dynamic vehicular combat."

“Over a decade of creating open world experiences has led us to this point,” said Christofer Sundberg, Avalanche Studios Co-founder and Chief Creative Officer. “The Wasteland lends itself incredibly well to the high level of player freedom with which Avalanche Studios has become synonymous. This unforgiving environment inspired us to create a gritty and diverse experience where driving, fighting and scavenging are essential for survival.”

Mad Max is under development by Avalanche Studios. For more information, visit www.madmaxgame.com, Facebook.com/MadMaxGame and Twitter.com/MadMaxGame.

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