Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Maxis on SimCity: "In many ways, we built an MMO"

A new update from Lucy Bradshaw on SimCity offers "straight answers" from the General Manager of EA's Maxis label on the topic of "Always-Connected and why SimCity is not an offline experience." She goes into detail on all the benefits their approach to requiring the game be played online, saying: "In many ways, we built an MMO." She concludes by explaining that they recognize that there are fans who want to be able to build a single city in isolation, but this does not fit with their vision:

So, could we have built a subset offline mode? Yes. But we rejected that idea because it didn’t fit with our vision. We did not focus on the “single city in isolation” that we have delivered in past SimCities. We recognize that there are fans – people who love the original SimCity – who want that. But we’re also hearing from thousands of people who are playing across regions, trading, communicating and loving the Always-Connected functionality. The SimCity we delivered captures the magic of its heritage but catches up with ever-improving technology.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Assassin’s Creed Unity Free DLC Offered; Season Passes Discontinued
Steam Autumn Sale
Free Torchlight
Skyforge Beta Key Minigame
Dark Souls II: Scholar of the First Sin Announced; PC Upgrade Details
Dark Souls GFWL/Steamworks Migration Delayed
Steamship Ahoy - Warhammer 40,000 Armageddon
Blackguards 2 in January
On Sale
Getaway Day Patches
Getaway Day Interviews
Getaway Day Consolidation
Getaway Day Mobilization
Getaway Day Metaverse
Getaway Day Tech Bits
Getaway Day Safety Dance
Getaway Day Legal Briefs
Game Reviews
Hardware Reviews
etc.
  

 



footer

Blue's News logo