Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Maxis on SimCity: "In many ways, we built an MMO"

A new update from Lucy Bradshaw on SimCity offers "straight answers" from the General Manager of EA's Maxis label on the topic of "Always-Connected and why SimCity is not an offline experience." She goes into detail on all the benefits their approach to requiring the game be played online, saying: "In many ways, we built an MMO." She concludes by explaining that they recognize that there are fans who want to be able to build a single city in isolation, but this does not fit with their vision:

So, could we have built a subset offline mode? Yes. But we rejected that idea because it didn’t fit with our vision. We did not focus on the “single city in isolation” that we have delivered in past SimCities. We recognize that there are fans – people who love the original SimCity – who want that. But we’re also hearing from thousands of people who are playing across regions, trading, communicating and loving the Always-Connected functionality. The SimCity we delivered captures the magic of its heritage but catches up with ever-improving technology.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
FINAL FANTASY XIII for PC Announced
Shadowrun: Dragonfall - Director's Cut Released
Heavy Bullets Released
Train Simulator 2015 on Steam
Endless Legend Launches
Road Redemption Early Access
Battlefield Hardline Hotwire Multiplayer Gameplay Trailer
Styx: Master of Shadows Trailer
On Sale
Evening Crowdfunding Roundup
Evening Interviews
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Legal Briefs
etc., etc.
Into the Black
Borderlands: The Pre-Sequel Trailer & Skill Trees
Spacecom Launches
  

 



footer

Blue's News logo