Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Developer: Demos Kill Sales

PCGamesN links to a D.I.C.E. SUMMIT 2013 Keynote Speech by Puzzle Clubhouse creator Jesse Schell where the CEO of Schell Games makes the interesting, if counter-intuitive case that releasing a demo for a game hurts sales, and that the key to successfully marketing a game is to make players want to try it without giving them a chance to. He offers a chart of the "Hype Curve" of marketing a game, which contains data points with disturbing labels such as "Peak of Inflated Expectations" and "Trough of Disillusionment," and offers the following personal perspective on how this works, at least in the case of his game: "You mean we spent all this money making a demo and getting it out there, and it cut our sales in half?," he asks himself, before answering: "Yes, that’s exactly what happened to you." Thanks Joao.

Email Digg Facebook Twitter   Share More    


 

   Current Headlines
EA's Frostbite 3 Engine and AMD
Ships Ahoy - AI War: Vengeance Of The Machine
Ships Ahoy - Knights of Pen & Paper +1 Edition
Gunpoint Sales Figures
Endless Space: Disharmony Next Week
Skulls of the Shogun Breaking Windows 8 Shackles
Mac Payne 3 This Week
Humble Bundle with Android
Indie Royale Chosen 2 Bundle
Germany at War: Barbarossa 1941 Beta Signups
Mars: War Logs Voice Acting Fixed
Free Pinball FX 2 Table on FridayFree Pinball FX 2 Table on Friday
It Came from E3 2013, Part Seven
On Sale
Evening Interviews
Evening Patches
Gatherings & Competitions
Evening Previews
Evening Screenshots
Evening Consolidation
  

 



footer

.. ..

Blue's News logo