Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Valve on VR Latency

A lengthy post on the Valve Blog written by software engineer Michael Abrash discusses his work on creating a viable virtual reality headset for gaming. He goes into detail on the issues involved in reducing the latency in such devices to practical levels, saying: "If you ever thought that AR/VR was just a simple matter of showing an image on the inside of glasses or goggles, I hope that by this point in the blog itís become clear just how complex and subtle it is to present convincing virtual images..." He discusses some of the breakthroughs they have made so far, but admits "we've only scratched the surface," saying they are now in need of "a true Kobayashi Maru moment" to break through the final physical barriers preventing practical VR. Thanks Polygon/VG247.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Unravel Rolls Out
David Gaider Joins Beamdog
Total War: ATTILA: Slavic Nations Culture Pack DLC Announced, Could be Free
Steamships Ahoy - Firewatch
Assassin's Creed Chronicles: Russia Released
Evening Crowdfunding Roundup
Evening Patches
On Sale
Evening Interviews
Gatherings & Competitions
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
etc., etc.
Into the Black
The Division Open Beta Next Week
Overwatch Beta Resumes
  

 



footer

Blue's News logo