An interview on Rock, Paper, Shotgun talks with Harvey Smith of Arkane Studios about Dishonored, their recently released stealth/action game. He also discusses the ups and downs of his career in a thoughtful conversation about the business of game development, expressing satisfaction at the work done on cancelled games, and dissatisfaction with some that have shipped ("I was disappointed with decisions that we made on Deus Ex: Invisible War. Things also went very badly at Midway [with Area 51]…"). Thanks nin.
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