Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

XCOM: Enemy Unknown Patch

The 2K Games Forums have a list of the changes in a new patch for XCOM: Enemy Unknown that's now available to update the newly released installment in the counter-UFO strategy series (thanks Scott). Here's word on what this does:

We wanted to let you know the details for the PC update for XCOM: Enemy Unknown that went live today (10/11/12). I've included the notes on this patch below:

  • Various visibility/hiding optimizations
  • Multiplayer text chat support (press J to activate)
  • Mouse button 4/5 will switch soldiers in the Barracks
  • ESC hides the movement grid, if you do not want to commit to a move while it is activated
  • Squad Sight ability optimization
  • Fixed issue when equipping two grenades with Deep Pockets.
  • Fixed Rapid Fire sometimes consuming too much ammo.
  • SHIVs that are damaged will no longer become unusable.
  • Fixed some hangs/soft crashes in tactical combat.
  • Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
  • Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
  • 1080p movies are now used at all times on the PC.

Email Digg Facebook Twitter   Share More    


   Current Headlines
Rainbow Six: Siege Open Beta Delayed
Counter-Strike: Global Offensive Inventory Security
Total War: WARHAMMER Trailer
Escape from Tarkov Trailer
Steam Fall Sale
Dying Light Season Pass Price Hike Plans
Evening Patches
Gatherings & Competitions
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
Into the Black
Jet Racing Extreme Demo
On Gratuitous Space Battles 2 Support
Codemasters Closes Malta Studio
Morning Patches
Gatherings & Competitions



Blue's News logo