Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Nashville, TN 02/27

Regularly scheduled events

Diablo III Crowd Control Change Plans

A new Developer Journal on the Diablo III Website talks about work going into the upcoming version 1.0.5 patch for Diablo III, discussing plans to change how crowd control effects work at higher difficulty levels in the action/RPG sequel. This outlines the reasons these effects are diminished as you progress in the game, but also how there is a certain dissatisfaction in how this makes one's character feel weaker as it progresses, and they provide graphs showing how higher level characters tend to drop such effects from their builds. They list various proposed ways to change this that all have downsides before describing the solution they arrived at with the assistance of developers from the StarCraft II and World of Warcraft development teams that involves giving monsters a crowd control resistance stat that builds when CC effects are applied and ebbs when they are not, offering examples of how this will operate.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Ascent Early Access Ascent
Motorsport Revolution Oculus Rift Demo
Resident Evil Revelations 2 Local Co-op Mod
how do you Do It?
Saturday Consolidation
Saturday Mobilization
Saturday Metaverse
Saturday Tech Bits
Saturday Safety Dance
Saturday Legal Briefs
Hardware Reviews
etc.
Out of the Blue
Wasteland 2 Visual Upgrade Coming
Train Fever Free DLC
DARK SOULS II: Scholar of the First Sin Trailer
Evening Patches
On Sale
Evening Crowdfunding Roundup
Evening Interviews
  

 



footer

Blue's News logo