Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Diablo III Crowd Control Change Plans

A new Developer Journal on the Diablo III Website talks about work going into the upcoming version 1.0.5 patch for Diablo III, discussing plans to change how crowd control effects work at higher difficulty levels in the action/RPG sequel. This outlines the reasons these effects are diminished as you progress in the game, but also how there is a certain dissatisfaction in how this makes one's character feel weaker as it progresses, and they provide graphs showing how higher level characters tend to drop such effects from their builds. They list various proposed ways to change this that all have downsides before describing the solution they arrived at with the assistance of developers from the StarCraft II and World of Warcraft development teams that involves giving monsters a crowd control resistance stat that builds when CC effects are applied and ebbs when they are not, offering examples of how this will operate.

Email Digg Facebook Twitter   Share More    


 

   Current Headlines
Obsidian Joins Skyforge Team
Free 16 Bit Arena Experiment Underway
Sunday Interviews
Steam Top 10
Gatherings & Competitions
Sunday Previews
Sunday Metaverse
Sunday Tech Bits
Sunday Safety Dance
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Gimbal Expansion One
Among the Sleep Funded
Void of Darkness Announced
Saturday Interviews
Saturday Consolidation
Saturday Safety Dance
Saturday Legal Briefs
  

 



footer

.. ..

Blue's News logo