This forum post
outlines all the changes in a new patch that's now automatically available for EYE Divine Cybermancy
, updating this first-person action/RPG/shooter to version 1.3. The change list is quite lengthy, and it kicks off with this overview:
A new update/patch has been released for E.Y.E: Divine Cybermancy. One of the new features is a completely new setup panel for the artificial intelligence. As for the major issues, the characters? resets and deletions have been fixed; we also heavily modified the respawn systems for the players and especially the NPC, so they don't feel like they appear out of thin air behind players? backs or magically spawn anymore. We also resolved various exploits.
We strongly recommend you to start a new game from the beginning with a new character in order to enjoy the various changes and the deletion of many bugs in the best way possible.
We apologize for releasing this update belatedly, for having left the Christmas achievements and features hanging for so long, but we wanted to fix several critical bugs and to modify so many things.