Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

truepcgaming - Developer’s Block: Quick Time Events.
Rather than making them a separate scene, it should go hand in hand with the gameplay. Quick time events should be a part of the action instead of becoming an interactive cutscene, even if it means that the developer should create a whole new set of controls for it to be possible. For example, take Kingdom Hearts’ reaction command system, also known as quick time events. They work well because they’re, for the most part, optional and you won’t lose because you missed the opportunity. In Kingdom Hearts, quick time events can only help which is how it should be done.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Aliens: Colonial Marines Lawsuit Loses Class Status; Drops Gearbox
Guild Wars 2: Heart of Thorns PvP Beta Next Week
Crookz - The Big Heist Trailer
Steam Summer Sale in Spring?
On Sale
Evening Crowdfunding Roundup
Evening Interviews
Gatherings & Competitions
Evening Screenshots
Evening Consolidation
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
etc., etc.
Into the Black
New Need for Speed Requires Internet Connection
Heroes of the Storm Launch Event
AMD Beta Drivers
Spaceforce Rogue Universe HD Released
  

 



footer

Blue's News logo