Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

truepcgaming - Developer’s Block: Quick Time Events.
Rather than making them a separate scene, it should go hand in hand with the gameplay. Quick time events should be a part of the action instead of becoming an interactive cutscene, even if it means that the developer should create a whole new set of controls for it to be possible. For example, take Kingdom Hearts’ reaction command system, also known as quick time events. They work well because they’re, for the most part, optional and you won’t lose because you missed the opportunity. In Kingdom Hearts, quick time events can only help which is how it should be done.

Email Digg Facebook Twitter   Share More    


   Current Headlines
Rainbow Six: Siege Open Beta Delayed
Counter-Strike: Global Offensive Inventory Security
Total War: WARHAMMER Trailer
Escape from Tarkov Trailer
Steam Fall Sale
Dying Light Season Pass Price Hike Plans
Evening Patches
Gatherings & Competitions
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
Into the Black
Jet Racing Extreme Demo
On Gratuitous Space Battles 2 Support
Codemasters Closes Malta Studio
Morning Patches
Gatherings & Competitions



Blue's News logo