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Planned Battlefield 3 Changes

The Battlefield Blog offers a list of changes DICE will implement in the release version of the military shooter sequel based on feedback from beta testers. A full list is outlined on the Battlelog forums, and here's the condensed list:

A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1
(Not a complete list – for up to date news, visit the News section in Battlelog)

  • Fixed occasional client crash when reviving.
  • Fixed killcam showing glitched area under map if your killer is dead.
  • Issue with spawning on dead squad mates fixed.
  • Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
  • Crosshairs for shotguns have been replaced with a new, thinner, art.
  • A subtle low health screen effect has been added.
  • Tweaked scores of Medals and Service Stars.
  • Tweaked the Rank progression.
  • Pushing prone on console will not play the animation twice.
  • Fixed loss of Squad Leader after EOR at some times.
  • Framerate stability fixes.
  • The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.
  • Fixed issue with crosshair disappearing after round transition.
  • Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
  • Squad list now shows specializations chosen, VOIP activity and dead squad mates.
  • Non working options in squad menu fixed: "Private" flag and "Switch Teams".

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