Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Obsidian on RPG Design

Obsidian's Five Hard Lessons Of RPG Design on Gamasutra recaps points made on the topic of RPG design from a talk given by J.E. Sawyer of Obsidian Entertainment. He offers a detailed breakdown of the following five principles:

Mechanical chaos is frustrating, what you can perceive is the most important thing, strategic failures are the biggest disappointing failures for players, the idea of player vs. character is a false dichotomy, and good gameplay is better than whatever your ideas or whatever the player's expectations are.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
PC GTA5 First-Person Support?
Dark Souls II DLC Delay
Dragon Ball Xenoverse PC Plans
U.K. Sales Charts
Tim Schaefer Addresses Spacebase DF-9 Questions
Gatherings & Competitions
Morning Interviews
Morning Consolidation
Morning Mobilization
Morning Metaverse
Morning Safety Dance
Hardware Reviews
etc.
Out of the Blue
New Oculus VR Unit; Carmack's VR Talk
Steam Top 10
Sunday Interviews
Sunday Consolidation
Sunday Mobilization
Sunday Metaverse
  

 



footer

Blue's News logo