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Brink Postmortem

There's a Splash Damage postmortem on Eurogamer for Brink, where they report on a talk looking back at the first-person shooter conducted by Splash Damage's Ed Stern at the Develop conference. As the game's writer, most of his perspective focuses on the actors and dialog. He is critical of the direction they gave their talent, as well as the decision to allow voice actors to ad lib, saying: "Write out all of the alternate lines no matter how stupid you feel. I made an absolute mistake on that." Other elements that didn't turn out as hoped include too much gratuitous physical interaction between characters and the abuse of CSI-style "button" lines. He also notes that the absence of the Founders from the game may have been confusing after they are mentioned in the game's introduction, though he stresses that they did not want to add a third faction.

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